Best Of
Re: Diminishing Returns Sucks
My one more question is why does our feedback not get listened to on ptb I saw the diminishing returns feedback majority said no so why do it ?
so I can run dh ds res ub which I don’t think these perks need nerfs so please don’t get any ideas but I won’t get punished for that insanely good build
But if I wanna run a medic build I get punished more than the player who’s running one of the best builds in the game
Do you kinda realise how this is like a stupid change now ?
Re: Hmmm All these buffed killers yet all I'm getting is Ghoul...
Why would they pick killers that actually need some skill over picking a braindead and annoying ghoul?
Re: How to balance nurse.
- Make pallet stuns actually consistent against her. Sometimes during a blink or the fatigue state, she just completely ignores them and it's pretty unfair considering how difficult she is to stun anyways.
- Lunge and Mangled add-ons need to go entirely. Her base power is too strong to warrant add-ons being that impactful.
- She needs some kind of caveat when it comes to aura-reading. I'd like to see one of the following tested or explored:
- Inability to see auras while charging a blink.
- Reduced duration of auras (think reverse Lethal Pursuer).
- Some kind of Item that provides temporary cover for the Survivors, like basekit Fog Vials or something.
Re: Fast Track and perk activation requirements
Yeah that last part is my point. It was like this for years. It's always "punished killers for spreading hooks". No one had anything to say then, and the permanent part is the part they kept, and now seems like everyone is fine with that aspect because the perk sucks now. Which goes back to the question: does fairness only matter if the perk isn't trash?
Re: Fast Track and perk activation requirements
Maybe if you are in a swf and the dedicated unhooker.
In a regular game, teammates unhook before you can get there and you get nothing half of the time.
Re: Fast Track and perk activation requirements
I don't understand why they can't revert it to its original state from when it was first released. It was a good perk; it didn't increase engine progress that much, and not everyone used it precisely for that reason.
Re: Rant: Myers is the most skillless and most unenjoyable killer to go against
Old Myers needed a buff, that’s for sure. But the rework is horrible to go against. If you’re being chased by him and hear the T3 sound cue, you have two options: accept your fate and hope that you last longer than 10 seconds, or, drop every pallet in site which he will just shred through and use all valuable resources in a short space of time.
His rework is also remarkably discordant to his actual lore. At least old Myers was lore accurate.
Re: Rant: Myers is the most skillless and most unenjoyable killer to go against
Myers dash is better then Chuckys. Unrestricted turning, is an insta down, Faster, can break pallets, he's pretty much just the Oni. Also isn't Chucky 110% move speed? I geuss just him being small means he has to be slow af
Re: Rant: Myers is the most skillless and most unenjoyable killer to go against
Well devils advocate his design was very outdated and bad I think the mistake was Slaughtering strike itself. Myers being able to enter in and out of stealth was actually a great change in my opinion. So it's not like the rework was all bad
Re: Before you buy the trapper cosmetics
Bro same that was the worst part we could have had Eren punching the crap outta people