Best Of
Re: Which Realms/Maps are the Most One Sided to You
Two words: Fallen Refuge.
If you load in as survivor on that map, you might as well just eat the DC penalty, and move on to the next game, because of how one-sided it is.
Other known one-sided maps:
- Garden of Joy (favors survivor)
- Forgotten Ruins (favors killer)
- The Game (survivor)
- Midwich (Killer)
- Rotten Fields (Killer)
- Badham (survivor)
Honorable mentions
- Old Haddonfield (heavily favored survivor)
- Re-reworked Haddonfield (heavily favored killer)
- Pre-rework Eyrie (probably the most survivor-sided map of all time)
- Old Gas Heaven (very survivor-sided)
- Old Ironworks (Known as the true Infinite Loop)
- Pre-density Rancid Abattoir (Heavily killer-sided)
Re: How's Jason
Boring OP power creep pay to win tunnel trash.
I knew long before his power was going to be just popping up out of no where as that's kinda the thing with the movies.
However, the spear throwing…. dumb
New killers haven't been fun for a long time. BHVR just panders to infuencers rather than balancing the game. Cash grab trash.
Re: How's Jason
He just has no skill ceiling and is just a amalgamation of other killers so he's far easier to grasp early and I feel he needs tweaking so it's not 20 minute matches every time because everyone is forced to crotch walk every where because he has all the information at once and yea no one's runing anything but hexes because he's overtuned base kit wise. It's not a good thing
Re: If jason stays how he is I hope springtrap gets more to his kit.
Cant say much to the jason-Springtrap situation but The forum is funny in this regard.
Its okay to demand buffs to survivor to make survivor+badplayer equal to survivor+goodplayer+comms.
But buffing weaker killers to be on par with the strong who barely equal to survivor... The community rather gut the few killers who can compete.
Maybe make cameras track and reveal survs automaticallyover time kinda like singuslarity. survs turn them off and bunnyboy turns them back on. Wouldnt that be annoying enough to force usage?
Re: Can we nerf exhaustion addons?
You know you can literally avoid this entirely but just crouching right?
Re: Can we nerf exhaustion addons?
I find this wild. Not only do they not need to be nerfed but they in general need buffs for "most" killers. A few have decent ones.
There's almost always a guaranteed 4 exhaustion perks every match. This would mean exhaustion addons would be super good right? There always guaranteed to get max value. Yet they're still almost never ran on most killers that have them because even in their base case scenario (4 exhaustion perks) they're still bad.
Re: Freddy kruger needs buffs
Freddy could use improvements, but honestly I just find his design boring. I liked OG Freddy.
Re: Screaming in Locker Against Jason
Its also so funny to me that calm spirit is such a weak perk, especially with how common hex builds are with its downside of making you cleanse them a whopping 30% slower, the same speed pentimento debuffs you for everything but totems. And yet, its one and only purpose, "do not make me scream," is intentionally countered by a killer that… checks notes… makes you scream for free every 12 second teleport cooldown.
For context, Doctor's info ability, static blast, has a cooldown of 45 seconds if you make a survivor scream with it, or 30 if you don't make anyone scream. Oh, and while it still reveals your location, Calm Spirit won't make you scream against static blast. Like, why? lol. Makes me wonder if that Lara Croft perk "Hardened" also still lets you scream, and if it even gives you the aura reading on Jason when you do
Re: Which side has their hands held the most?
realistically, as a survivor main, 100% survivors have been coddled the most. i’d say specifically for gen blocking after 8 kicks, basekit anti camp, basekit and anti tunnel because i believe actual features take ahead of simple number adjustments (like reducing pallet breaking speed or reducing survivor speed after being hit.)
Re: How's Jason
The more I play into Jason the more I get pissed at this "Sauna Rock" addon. This thing is WAY too strong. 13 seconds of exhaustion in a wide area for literally doing NOTHING other than using your teleport which has practically no cooldown.
This coupled with the fact he gets crazy haste from every teleport is making me very frustrated.
I don't even use the best exhaustion perks in the game. 99% of the time no joke I am using Balanced Landing since it's been a long time favorite of mine. This Sauna Rock for an addon which you barely have to do anything for to get the effect needs a nerf. Lower the 13 seconds of exhaustion to no more than 5 seconds if they are going to keep Jason's power as strong as it is, with the practically zero cooldown his power currently has and the incredible haste he gets from it. Not to mention the free info he gets as well. This rock is as powerful as an entire perk slot and then some for how strong his power already innately is.