Best Of
Ya'll do realize survivors could create their build off knowing killer in the lobby?
I keep seeing bringing up the topic of "what if survivors could see who the killer is in the lobby?" And yes, dodging would be an issue. But nobody seems at all concerned that if survivors literally know who you are in the lobby, they can create their build around countering what your powers are as killer. Oh, it's a doctor? Technician. Imagine being a leather face or a Bubba and everybody loads into the match with boon exponential and made for this. Ghostface? Bring alert and inner focus or literally any other aura perk so you can see his aura all during the match so you know where he is when you're on gens.
Not to mention all the perk slots survivors won't be wasting anymore. No more bringing stakeout only to find that it's a stealth killer and you won't get value the whole match. No more bringing healing perks if it's a legion or a plague. You can optimize your load out to go against THAT killer. I came up with all this and I'm not even a 5k hour survivor. Imagine what the 5k hours can come up with.
Re: Sure, give Blight nerfs but where are the SWF nerfs?
The majority of swfs don’t dominate because the majority of swfs are not comp squads on comms who can play nearly flawlessly every game. Meanwhile, a single person can slap on 4 slowdowns on Blight, hard tunnel at 5 gens, and win over 99% of their games if they choose to. Blight nerfs were long overdue. If we can get the diminishing return changes, address camping/tunneling/slugging without perks, and add some kind of comeback mechanic for killers that doesn’t involve just lengthening gen times, the game would continue to move in a healthier direction for both sides.
Re: Ya'll do realize survivors could create their build off knowing killer in the lobby?
Just a reminder that survivors can switch their entire build with a button click
That said, would also rather both sides see nothing
Re: What is wrong with an Abandoned option for killers when all generators pop?
Don't forget bloodwarden. When I play surv I live in fear of that perk if we haven't identified all 4 perks lol
Re: Myers is just a braindead killer that is not even fun
Half of the morons on here literally were in favor of it and if you give BHVR and inch of positive reception on a dogshit update they will push it through same thing happened with clown horrible update but some people who never played clown in their life said they liked it and it went through even though reverting it would be just number changes
Re: Killer's Rage DC'ing is getting out of hand.
We need Killer bots in the game so it does not just end if a killer dcs but agree in regards that the double standard in the community when it comes to killer dc and survivor dc is extreme.
I see it in content shorts. their was a killer dc on a survivor and everyone was just blaming the survivor for bulling the killer. meanwhile you see survivor dc clips and people in comments are complaining about the fact they dced.
I've seen people want killer to be able to abandon when the gates open meanwhile complain about survivor abandon options.
seen some killers who dc on maps they don't like which is basically the same as dcing on a killer you don't like but killer side does not get called out nearly as much for it .
Re: Forced to farm
Yea because there is nothing monotonous at all about farming. Just triple hook me and send me on my way to an actual match of dbd. It's 2026 spending 20 minutes farming is not more efficient than just playing another match unless it's those people sniping each other with farming setups.
Re: Killer's Rage DC'ing is getting out of hand.
It is frustrating when killers do that. DC penalties should be harsh across the board imo. Always winds me up when someone DCs early game survivor or killer.
Idk why they dont have killer bots instead of just instantly ending the game. An early dc by a killer does deny a lot of game play. Recently had a skull merchant dc in the first few mins of a match because i pulled a clean pallet save against her. And on the other side I've seen a few survs instantly dc when they realise I've been running lightborn as killer which is frankly pathetic.
I get that some people accidentally DC legitimately because of bad connection but the vast majority are obviously ragequits because someone went down early. It's really something BHVR need to crack down on. Really ruins the game.
Killer's Rage DC'ing is getting out of hand.
Everyone loves to complain about survivors DC'ing and I get it if it's premature (some survivor bots are better then the actual player tho). There's nothing like playing against sweaty killers you just hate and I personally don't dc until the mori scene cause "they never change and I've seen them all" but lets talk about these salty killers Rage Dc'ing because they can't catch-n-kill anyone. There needs to be a very high penalty for that. It doesn't just eliminate bp's for killer it also eliminates bp's for survivors and closes out the entire match. Depending on how soon the killer dc's it could be a huge amount of bp that they know they are denying survivors and it's wasting the time of 4 other people. At least when survivors dc there is a bot that replaces them. Honestly I would love to go up against a bot killer (given that the bot cannot detect a survivor without them setting off some indication or being in a certain distance to claim chase) But no one is going to get better by dc'ing. Playing killer is freakin easy!!!! My killer main is Myers and without out breaking a sweat I can get 4k every freakin match, even against a 4man bully squad without using lightborn. (Frankly, they bring out the best in me, game on.. lets do this) I don't want to throw shade so I won't go on about entitlement or the lack of skills in these killers but perhaps practice arena's for those really needed to learn to play. The tutorial is very brief but for killer a full on arena with 4 bots and the match is in stages that teach strategy or.. perhaps I am just thinking too much and a simple MASSIVLY HIGH PENATLY will prevent these salty killers from Rage Dc'ing just because they can't catch or kill everyone. Seriously, there is no excuse about it being hard. Practice makes perfect. Keep going and get better. Games have gone from lasting well into the hour to "i cant catch or kill anyone so Im'a be salty and Rage DC cause to hell with them" within sometimes the first 5 minutes of the match. Absolutely zero of my friends play anymore because its just too irritating to deal with.
Re: Forced to farm
Farming normally is fine. It's only not okay if you're forcing someone to farm. There are a few posts of the mods saying as such so you're perfectly fine!
If someone is trying to do gens and wants nothing to do with it, and then you single them out by slugging, or killing them while not doing that to the others, that's reportable.
If I plan to farm during an event, I tend to play a match out normally, 2-hooking everyone and then I mess around. I find this has the best reception as the survivors get a normal-ish game and everyone gets plenty of bloodpoints.
Edit: The only thing I'm not sure on is if a single player didn't want to farm, and you 2-hooked them, and then let them do whatever after. I've had that happen to a survivor teammate a couple times.