Best Of
Re: Damn playing a low tier killer is Horrible right now.
There's nothing you can do to hurt specifically high-performing SWF that won't also hurt soloq and average-performing SWF. And again, gen multipliers are not the issue with thise players anyway. They coordinate Endurance perks like WGLF and MfT. Funny enough the people I usually see use perks like Prove Thyself are soloqers. People not on comms can just say "I have Prove Thyself" in pre game chat if they felt so inclined.
If your solo Qing in high mmr your a good player, it makes no sense to call someone solo Qing in high mmr a bad player
There are many people in this forum that do say it, that upper MMR soloqers often get there by riding the backs of SWF.
So a killer playing in high mmr should just feel helpless against a swf and just accept the fact hes gonna lose and theirs nothing he can do about it?
It's like this for both sides. I don't stand a chance against a good Nurse or Blight. It's an auto lose in the lobby.
I've met people with 90% KRs. That means they're basically winning all their matches and are certainly in upper MMR, and they're winning against those 4mans. You can beat those teams if you're good enough. If you're new to upper MMR or relied on cheese to get there then yeah, you're going to lose. As you should. The top players should really only be playing against one another but matchmaking and there only being so many of those people on each server makes that impossible, so you get stomped by the better players when you meet them.
Re: Damn playing a low tier killer is Horrible right now.
You got 3 new gen perks and a new killer which is nearly impossible to do gens against since.
Hes running a hex perk
You have to rescue and heal
You have to do clock
You have to loop or help your teammate not get tunneled.
I dont have fun playing the game anymore unless i adept with friends or i run a TRUE genrush loadout, just to keep up against killers running 4 gen-regression on high tiers.
Philscooper
Re: Is this a bug?
It's because the endurance effect has a short delay when being unhooked so that it starts when you regain movement. Usually during this period you're invulnerable anyway but i guess vecna's attack goes through this so thats probably what they need to address
Re: Base Kit Slugging is too effective!
The problem with knockout was not that it was a slugging perk, it was that it was a perk that removed a large portion of what little information solo survivors get
Re: Considering Vecnas ranged attack, do you think we could maybe look at reducing Unknowns CD?
Unknown definetly needs some changes, bro is literally reffered as the harmless by the people who are actually good. And he is one of the few killers that are fun to verse, making him more common is a legit win-win.