Best Of
Re: Hello!!! Is anyone even here anymore??
it's no wonder developers don't want to engage in this community. exhibit A
Re: Hello!!! Is anyone even here anymore??
S-tier is a buzz word as it's an effective way to summarise the issue.
Skully wasn't an S-tier she was just boring and really badly designed. S-tier of stalling and making boring matches perhaps at the time.
Legion is arguably an S-tier in 2v8 because of how broken it was when paired with another killer, DBD players don't usually play other games to be aware of group toolkit synergy. Legion 2v8 is a great example of that lmao, they were right to change them, it wasnt fun to play against.
Ghoul is considered S-tier, it's a matter of opinion and they are really effective in casual lobbies, scaring most casual players away at that. even if we took it your way, they are still widely and unanimously hated across the board by the casual community.
S-tier survivor options are being dealt with like syringe and styptic if you wanna argue that, which btw isn't that much higher lol.
It's just a summarisation, you being able to identify what I was talking about just proves its effective in communicating that. So thank you
Re: How do i keep new players playing?
Honestly, I dont think it can be done. I would currently not recommend the game to a friend. I play with one friend and while we do keep playing, the times where we got frustrated and ended earlier or did not play an evening increased. And we both have thousands of hours, so we are used to DBD.
And I think that this is exclusively the Survivor experience. Because Survivor is the role most new players who start playing with friends will first encounter, simply because it is the only role which allows friends to play together outside of 2v8. And there are three things which make playing as a new Survivor insufferable:
- Killer behavior
- Killer variety
- Killer quantity
Killer behavior - we all know it, Killers tunnel. And Killers tunnel the weaklink. And Killers tunnel when it is not even needed. So a new player will have a lot of really, really quick games, where they wont really achieve anything and get barely any points. Which also slows down Progression to a point where it feels like old DBD where you not even got half a level after a game or so. And if that is happening, the fun really decreases. But as we all know, this is the gameplay BHVR wants.
Killer variety - I can only speak for myself and my games, but I barely see Killers other than A-Tier or S-Tier Killers. The issue here is that those are hard to beat and also hard to learn as a new player. E.g. I can imagine that a new player is really overwhelmed when facing Dracula, since he has 3 powers. A few months ago I also faced Killers like Bubba or Huntress (in fact, she was the Killer I played against the most at some point), but this is gone. And I think the explanation for that is Ghoul - because while there are people who want to win and gravitate to S-Tier Killers, there are also people who just want an easy game and want to play a simpler Killer. And I feel that this spot is now taken by Ghoul, who is not only simple to play and grants easy games without much thinking (similar to someone like Wraith), but is very strong and also frustrating to play against. So while I had a good mix a few months ago with some really strong Killers in between, nowadays it is only strong Killers, because the simple, weaker ones where replaced by Ghoul.
Killer quantity - simple: On the occasion a new player does not encounter the same 5-6 really strong Killers, they will face a Killer they dont know and dont see regular enough to remember them or understand them. This is nothing which can be really fixed by any means, this just happens when you have over 40 Killers in the game. I am pretty sure that people nowadays can play 1000 hours in DBD and dont encounter all Killers up to this point. This also adds to the frustration - if you encounter a different Killer which might be weaker and more beatable for a newish player, you just dont know what they do. And after that one game, you might not encounter them again for weeks, which makes learning against those weaker Killers impossible.
Those points obviously dont really apply to new Killer players. Because they can choose which Killer they want to play, so if they decide to stick to one Killer, they obviously will get better over time. And if they decide to split their attention on multiple Killers, this will take longer. But as Killer you have more control over the Killer gameplay you will see. (And I am still of the strong opinion that new players are mostly Survivor players who get the game recommended from a friend and do their first games together… MAYBE outside of Chapters like FNAF, where a huge fandom attracts new players)
On top of what I have written, there are also the amount of bugs and jank you encounter in DBD. As a seasoned player, you expect it and you can laugh about it. E.g. I recently pallet-saved myself against a Wesker. Dropped a Pallet, got sucked back into his grabbed and smashed against the Pallet I just dropped, ending up on his shoulder. Then he got the stun and I saved myself with that. It was cool and funny, but as a new player jank like this would be very irritating. And when it comes to Bugs, you are like "Oh? A Bug? In DBD?!" when you encounter one, because you are used to it as a experienced player. But again, a new player will find Bugs more annoying. Because in the end, how polished a game feels is a huge aspect if you want to play it and while DBD has LOTS of content, it does not feel polished at all.
And you also have to remember that people are just not playing at all and then start to play DBD. Because they played different games before and if they dont enjoy DBD, they go back to whatever they played before, because they are not in the Asym Horror rabbithole like most of us here on the Forums are.
And I am honest, if I would be a new DBD player today, I would probably feel like I would be wasting my time when playing this game.
Re: Winstreakers should not be allowed to play with the rest of the playerbase
If your on a long win streak I think the MMR should significantly be stricter
Re: Winstreakers should not be allowed to play with the rest of the playerbase
Ironic considering MMR means nothing vs Getting Matches as fast as possible which is how Match Making actually works.
I know in THEORY I shouldn't get matched up against Epidemy or end up on the same team as n00b3, and yet I have.
Re: The survivor experience feels like it gets worse and worse with every update
Indoor maps are now buged with pallet spawns it seems.
Re: How do i keep new players playing?
Don't think you can. New players are thrown directly in the deep end these days and it's either sink or swim
Re: How do i keep new players playing?
I don't think any tips will help. Either they enjoy the game enough to stay or they don't and it's a hard game to get into even if you do like it. DBD for years now has felt like a game that actively rejects you as you try to play and most people feel that early on.
Re: The survivor experience feels like it gets worse and worse with every update
I agree. Certainly doesn't help against killers like new Myers that can shred through pallets instantly
Re: The survivor experience feels like it gets worse and worse with every update
I really hope so, because Hawkins, midwich and lerry‘s have so many missing pallets