Best Of
Re: Why are survivors toxic?
As several people already said: you can’t pin toxic behavior on one side.
There are simply more Survivors than Killers per match.
Toxic behavior isn’t unusual in this genre; it’s PvP. That naturally comes with the player base…
like how you find more flies (PvP) than butterflies (PvE) on a cow pat (DBD).
The behavior described here (tbagging, humping) gives no gameplay advantage; on the contrary, it costs the acting side time. And you can be sure that someone who spams these basic inputs is, in terms of mental competence, rather simple-minded.
Re: Winstreakers should not be allowed to play with the rest of the playerbase
- These killer "win streaks" just make me laugh... look at any win streak, 95% of the time it's poor people in Solo Q who don't know they're participating in this madness. I've also seen something similar done by SWF, but usually (not always) they face meta killers with meta perks ( they don't go against Adept Trapper) and apply tournament restrictions to themselves (so no meta perks, no repeated perks, etc)
Re: why are self recovery anti-slug perks not available in chaos shuffle?
I feel like if we're excluding perks and addons for the sake of "oh this just a bad perk so let's not add it in" that kinda just ruins the joy of chaos shuffle?
Like it's the gamble if we get good or bad perks hitting the unlucky no mither or getting a meta perk? If we're just excluding all the mid perks then where's the fun in that?
Re: How come after all these years, Gideon Meat Plant is left unchanged?
Leave this map alone. They‘ve ruined more than enough maps already and besides it‘s not even a problem if you just play it smart
Killswitch Outline
Are we still getting that explanation on how the killswitch is going to be used going forward?