Best Of
Re: Chaos Shuffle = Tunneling Chaos
IDK I kind of preferred the game pre 6.1.0, and the killer queue times were much shorter back then. The game survived on lower kill rates.
Players always adapted to the current meta one way or another but second chance meta has been nerfed over and over, which was the answer to tunneling. We have options but they are nowhere near as strong as they were,
Re: Chaos Shuffle = Tunneling Chaos
It would be the best thing to happen to the game.
The one caveat to anti tunnel that isn't actually hard, but they would need to do a soft MMR reset if they ever decide to actually do anything.
But genuinely, this one issue being meaningfully addressed for the first time ever would fix a lot.
Killers, despite their angry and loud insistence otherwise, would actually adapt to other play styles and actually try other strategies for once. And, assuming they MMR reset, it wouldn't drastically lower kill rates except for the few killers who might actually need help.
We can finally address the killers who need help individually.
And, most people who are dedicated to "tunnel life 4 ever" would realize that playing against opponents actually at your skill level means far less sweaty games, and you'll still kill about 60% of the survivors. You'll just not be constantly boosted at the maximum of your personal skill all the time (which isn't necessarily max MMR).
You can actually have chill games and demonstrate all of that skill, game sense, and game knowledge by getting away from "the first thing you try at 0 hours being the only strategy you ever need for the next 10,000 hours".
(Edit: forgot the best part: that when you actually give more than 1 survivor something to do they aren't on gens. So discovering map pressure would also reduce "gen rushing" by simply not leaving survivors alone and then being shocked that they are doing gens instead of totems and chests)
Unfortunately, BHVR appears to only make changes based on being loud, regardless of how good those changes would be for the game, or how wrong those people are that they think they can't adapt, but would actually be just fine in the long run.
So the devs will never actually fix this issue, no matter how beneficial it would actually be for the game.
Re: Chaos Shuffle = Tunneling Chaos
Not all situations are equal. No one is talking about people who ask for it. I double hook these as well.
Re: Well well, look who showed up at my Quarantine Zone checkpoint.
"A wild Meg appeared"
Re: Why was the discussion arguing that MMR should be made visible removed?
Yup. They are afraid to show MMR to the public in fear of some honestly stupid reasons. What they fear would happen with MMR being visible already happens albeit in different ways and honestly it's worse the way it is.
Re: Gen, exhaustionj and healing perks rebalance might help the game balance
Bro, it's one of the worst perks in the entire game, you are doing nothing for 60 seconds to only remove 10 charges on every gen on the map and there is a chance for the effect not work if the gen is blocked by dead man's switch or deadlock, it's better to spend 60 seconds on a generator than doing nothing in the basemant and baiting yourself that you are doing a gen, it doesn't matter what invcaion perks they introduce, the fact that you became broken after using it's already a horrible downside, unless the effect it's like giving the killer 10% hindered for the entire match or killing the killer none invocation perk is going to be good ever.
Re: Who wants to see a flood map in the DBD game?
I'd love it, but I'm not confident it could be implemented it in a way that doesn't tank FPS.
Kaneki visual animations
can we PLEASE fix the bug where on the survivor’s screen it looks like kaneki is just running when in actuality the killer is using their power? this has been a thing since he’s released and it’s very frustrating to face. as someone who doesn’t have the best hearing in the world, visual queues are CRUCIAL for me to counter and react to my opponent. how am i supposed to know when to drop the pallet or vault the window after kaneki puts his power away when he doesn’t have an animation of using his power in the first place?! this should be addressed asap. no excuse for having a gameplay affecting bug like this exist for almost a whole year.
Re: Why is nobody playing The Krasue?
her body gore just clashes with my buzz; at least Cenobites pins seem therapeutic if you see pain as pleasurable.
I like my neck being in 1 piece.