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Re: The hard truth: why killer mains think Dbd is survivor sided even though it isn't
One thing I'd add that might even be the primary contributor is the psychology of the role.
Despite how comfortable Killer has been made to feel as opposed to Survivor, there is little that can be done about how Killer feels during the trial. The spotlight is always on them. They always feel the need to perform. If they lose the 4k, it's a massive fumble. In that case, you'd think something like bots would be ideal. But then there's the caveat that there's no one to perform for anymore. There's no power to be achieved, for those who crave it.
Essentially Killer has to feel like they're the star of the trial and that they're besting their opponents in a way that is both feared and respected. It must be seen, it cannot be handed to them (everyone gives up), and they cannot be talked down to (bagging, EGC roasting, etc.) as they do it.
You can imagine how impossible that is to create and why even attempting to coddle that will obliterate the game (in my opinion).
Re: When will we hear ANYTHING from the devs, mods etc regarding tunneling?
You're holding people to a high skill-level standard. A brand new killer can easily tunnel. A brand new survivor cannot just bring meta and loop well. The problem is average killers are not equal to average survivors in what they can pull off.
When will we hear ANYTHING from the devs, mods etc regarding tunneling?
every since that update didn’t go through- killers have been so annoying with the tunneling, it’s like every SINGLE game. We are complaining and complaining and it seems NO ONE is listening. Can we get an update regarding this anti tunneling update? All we heard was it wasn’t going through no information on if there needs to be more testing or anything at all. We know you all see our messages but when will you all make a post, stream etc regarding this? Us survivors have HAD enough!
Re: The hard truth: why killer mains think Dbd is survivor sided even though it isn't
???????? thats because people like to overly slug people and bleed them out. literally a consequence of killer players actions. they added it because they said they value people's time. not because the game is survivor sided AHA
you dont think survivors had to endure being humped for 4 minutes straight? or being picked by a teammate and the killer insta smacking you back on the ground? lmfao
AcesSpeedo
Re: The hard truth: why killer mains think Dbd is survivor sided even though it isn't
while survivors can skip the mori sequence, killers should be able to skip the gate sequence.
While I'm not a fan of abandon in general, these aren't equivalent.
The Mori is literally a cutscene because the match is already over, the end game (even the collapse) is playable time because the match isn't over yet.
There's a massive difference between "the game is literally, actually over" and "I could play this out and even have the base kit ability to cut this short if I wanted to, but I don't want to do that."
You might as well complain that people are skipping end game chat for all the relevance that has to "gates are open".
Re: The hard truth: why killer mains think Dbd is survivor sided even though it isn't
Two minutes? If you go hide in the basement and cry, sure, but you can just push them out in seconds. That isn't the case if a killler is humping you to death for 4 minutes.
Also, you could argue the opposite. Survivors get to leave matches more because they lose matches more (which is a statistical fact) and want to move on faster. I hate the abandon feature but I'm pretty sure it's there to make survivors hop into another game faster instead of getting annoyed with their 5th mori of the session and logging off instead.
Why are basic server-side anticheat checks not in place after 9 years?
Why do we not have basic server-side validation checks yet? Cheaters have been running rampant recently, and the amount of things they are able to do that they have no business doing is absolutely mind boggling.
- Why does the server send every client the true name and profile of players who have anonymous mode active? The client does not need that information for any reason and only makes it accessible for cheaters.
- Why are survivor and killer clients able to tell the server they are using perks that they did not bring into the match? You would think something as basic as "check if the perk the client says they are using is one they sent as part of their loadout" would be implemented by now, but cheaters can still have every perk in the game active if they want.
Here, a Claudette that is only running Empathy is using Head On multiple times from a locker, while keeping me stuck in the carry animation.
- Why are survivors able to perform actions like repair generators, heal other survivors, and sabotage hooks while downed or on the killer's shoulder? You would think the server would be able to reject an action like this, but no, you can use cheats to tell the server you're sabotaging a hook and healing yourself while being carried and the server will happily let you.
This survivor was even able to somehow sabotage to prevent me from hooking them in the basement. Why is this a thing survivors can do?
- Why are killers and survivors able to start EGC literally whenever they want? A client can simply tell the server "hey, EGC has started" even with multiple gens remaining (not insta completing the gens, just straight up starting endgame) and the server will start EGC.
(notice in this clip, a survivor pops a gen normally. But then EGC starts despite no other gens being highlighted, because they can trigger EGC without even having to pop gens!)
- Why are survivors able to tell the server "I jumped into the hatch" when the hatch isn't even available yet?
By the way, all of these gifs are my gameplay encountering cheaters in just this past week. It's actually ridiculous how often I've been running into cheaters recently.
All of these (and more) are instances where a cheating player can send information to the server that could EASILY be detected as illegal actions, but the server will let them anyway because BHVR has almost no server-side checks for the most basic of actions. Not to mention with things like anonymous mode and MMR, BHVR's servers still send information to the client that the client does not need or use in regular gameplay, and only makes accessible for cheaters. So BHVR, why haven't you done anything server-side yet to combat cheating like this?
jmwjmw27
Re: The hard truth: why killer mains think Dbd is survivor sided even though it isn't
So bleeding the killer of his sanity for 2 minutes of teabagging at the gates is fine then? They value survivors' time, but not the killer's, that was the whole point: symmetrical situation, but different privileges, survivors get to quit the moment they fall on the ground, even if the killer has no intention to slug for 4 minutes, so that dear survivors can skip the mori animation and thus protect their ego, but the killer can't do anything against a bully squad but to obediently endure the humiliation procedure. Survivor sided design, QED.
Re: The hard truth: why killer mains think Dbd is survivor sided even though it isn't
Can we stop it with the “us vs them” garbage? Making broad, insulting generalization about how “killer mains” feel and how they play is intentionally toxic and divisive. The sole purpose of this post was to rile people up for a fight, and of course it worked. I really wish there was a rule against this kind of stuff where the sole purpose is for someone to troll the side that they don’t play/like.



