Best Of
Buffs for Ghost Face
I'm a Ghost Face main and he needs to be buffed to the current game immediately.
One buff idea for him would be to give him 5% Celerity when he's in Night Shroud and when he entered chase mode with Night Shroud, he would retain that boost for 3 seconds.
Another buff would be for him to gain 10% Celerity for 5 seconds if Another buff would be for him to gain 10% Celerity for 5 seconds if he is revealed.
Another improvement would be to make the survivor not reveal you by looking at them with the camera, forcing the survivor to literally look physically at you with the character they are using to reveal you in front of them. Which would eventually lead to him being revealed behind the walls and in other meaningless places.
And finally, I would completely change one of his very rare addons, the Victim's Detailed Routine. Instead of giving Exhaustion for 5 seconds(Which is completely useless since he already has another very rare addon that inflicts Exhaustion for 10 seconds), this addon would now transfer the Ghost Face's terror radius 7 meters in survivor mode for 8 seconds, making this addon more usable and less forgettable for Ghost Face players.
And that's it. These are all the changes Ghost Face needs to undergo in the current game to become much better than it is now.
Re: Time To Address Lobby Dodging/Shopping.
Not until the matchmaking system gets fixed and I stop getting paired with literal brand new players with less than 50 hours in every other solo queue lobby.
Re: Oni is too strong and too common in 2v8.
I don't think Oni needs to be removed from the mode he just needs to be balanced a bit.
If Devs address him being able to be in power constantly and give him back his 90 degree Turnrate cap while demon dash attacking so he can't attack you from every possible angle he'll be fine.
Re: Oni is too strong and too common in 2v8.
onis so easy it's basically impossible to miss
Re: Killer QOL
Imna killer main, and this is controlled opposition by a survivor main to make us seem unreasonable
Re: Why can't killer disconnect without penalty once a gate opens?
I don't find this suggestion to be unreasonable to ask.
Give the option to abandon after the gates are opened, but instead of ending the game, replace the killer with a bot.
The bot doesn't need to be good. It doesn't need to use the power. Just an M1 bot that gets the survivors out of the gates.
Re: Let us know what you think about 2v8's tonics!
I think killer should get bigger buff for using strong tonic bc survs save like 40 seconds when killers only like uh… 15 maybe in chases idk?
Re: Are gen kick perks like eruption even worth it anymore? Is anybody still using them?
eruption hasn't been worth it since i found out the 8 kick limit existed since it takes 2 regression events
Re: Let us know what you think about 2v8's tonics!
I think removing a cage state for a survivor is too strong, a health state is fine, as well as the killer side of the tonics.
Re: I am not playing the same game as the streamers'.
when ur truly good at killer u would stomp most pub matches, it is what it is, unless mmr is truly fixed and strict.
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