Best Of
Re: This game is flawed
You mean you don't like having the same tired argument weekly?
Re: This game is flawed
I will never understand this tbagging excuse. I can't imagine a grown adult being mad enough about rapid squats being done by a cartoony dude in leopard speedo to change how they act. It's so goofy. This is a personal attitude problem and you're taking it out on random people who've done nothing to you. And who is mad about pallet stuns? If these are genuinely bothering people they probably shouldn't be playing at all.
The game is killer-sided. I suck and I still win against players who are better survivors than I am. If you're losing all your matches, like dozens of them in a row, then you probably grew your MMR too fast by tunneling and not learning proper pressure and map control while you were in the lower ranks. Lose and fall back down to be where you belong and learn the game properly.
Re: This game is flawed
We always hear about how impossible the game is for Killer while they continue to be soft-balled for years now. At this point it really is a problem with the mindset of Killer and not the role itself. The more effort that's put into pleasing that mindset, the more and more the game suffers.
Re: This game is flawed
I don't know why everyone is so obsessed with what happens in other games. Games have their own isolated cultures and communities. We are talking about dbd here.
You can not tunnel and still win. I play both with friends and against randoms who don't do it. I don't do, and I still stay above the 60% goal.
Re: did seeing teammates perks in-game, mmr rework, and prestige rewards get delayed again?
Anyone remember the May 2019 roadmap setting the goal of 60 frames across all platforms? Like a year and a half later or so they admitted they just could not do it.
New Special Pallet Break Condition
The Community Stream revealed this new condition Killers who break pallets with there power will no longer be able to use perks like Spirit Fury
Re: Next 2v8 should focusing on more killers and classes, and reworking old mechanics
"How do we make people play more survivor?"
"By adding more killers and buffing more killers"
"Nerf escapist"
"Nerf pallets and gens"
"Give killers addons"
increased killer queue to an hour
Re: Next 2v8 should focusing on more killers and classes, and reworking old mechanics
They have buffed killers and changed some of the maps. Some of them are very small, for example Greenville with some awkward gen spawns and a huge deadzone. Wesker, Nemesis, Oni and Billy all received buffs to my understanding.
Most killers now have chronic aura reads any way, so they all should be fine. Also this game mode is supposed to be NOT like 1 v 4, it not supposed to be a sweatfest but FUN. You want a sweatfest play 1v4
Consider bringing back LUNAR NEW YEAR EVENT!
Its kinda sad this event has sorta been skipped while it now gets Quests which is nice. It still feels empty.
Also loads of good opportunities to make some cool cosmetics to sell, animal themed Killer cosmetics are super cool.
Emeal
Re: This game is flawed
Most people have formulated their reasons at least a dozen times, since this topic is an evergreen here and crops up two to three times a month. Everything's been said about it already. People who come barging in, stomping their foot down and claiming their conclusion are just fishing for validation, and if they can't get that, endless arguments that go nowhere.
Someone says tunnelling is needed, someone else says it's not, people do wonky math, there's a whole lot of 'If you hold [opinion] you're clearly low mmr', people bicker over killrates/winrates, 'that's not what average means', patch notes get dredged up, 'you're just a surv main', 'valid tactic', 'it's anti-FACEcamp', 'but whatabout second chance perks', etc. etc. etc.
Nothing that's said here ever makes a difference. Most we can do is click the little button that tells BHVR someone disagrees. Everything else they either already know, or if they haven't figured it out yet, they never will.

