Best Of
Anti tunnel/Anti slug perks changes - WE DEMAND EXPLAINATION
Ok bhvr we see that you care only about killer side, but lets not talk about new killer buffs but lets talk about perks.
Based on your information… OFFICIAL information:
W*F happen here? so you dont give us anti slugging and you buff nurse calling either way?
Also on survivor sides we also see some weird changes:
So this changes was due to tunneling reduction update. You did not deliver that update and you still nerf this perk so killer can tunnel more? So why not give survivors better borrow time to prevent tunneling? are you blind devs?
Can you at least do one good update? It wasnt that hard, if you revert anti tunel changes then rever ALL anti tunel/anti slug perks changes!
Or at least give us explaination coz we are tired of this bull***t
Survivor experience is miserable for a months and you make it even more miserable
I may sound rude here but the anger has its explaination in this weird update.
BHVR WAKE UP or you will be leaved only with killer players
Re: Make it possible to play against AI
We reach the point where players see entertainment to play against DBD bots
tes
Re: New anti-tunneling changes... what's the point? Where's the penalty?
That's not what I said at all, read it again.
I said that survivors already lose protections after finishing gens, and deliberately called that "common sense" and "reasonable".
But somehow it's not reasonable for tunneling at the start of the game to have any limits whatsoever for some people. That is the double standard at play here.
Re: the new "game" inside DBD
I know that many people consider it a bad idea, but I have this opinion for months now:
Behaviour, please let people get rid of items through a selling option, maybe for like 50% of the BP originally spent and stop this OCD triggering clutter inventories.
I have every character at least on P3, but some will certainly never be played ever again (because I just don't like the design or whatever), so their inventory and their event items are basically lost forever. We have like 90 characters now overall and many people maybe play…not even half of those?
Re: Uninstall Survey is Flawed
Most of the time boxes that are manually written are harder to sort through and dont really add to the main data, its basically just 'Other', not to Mention most people dont go through Optional stuff in surveys.
And if they wanted Killer/Survivor related options to go in the optional box, why is it that only 1 of them should have to go write their issues in there?
Not to mention this isnt the only DbD Survey thats absent of Killer-side checkboxes, but its one we know has been used and what their results were, so given the context it doesnt look good.
Like 4 Options entirely for Survivor-Side issues, but they couldnt spare even 1 for Killer, idk maybe im completely wrong but this just feels off to me.
Plus some options make very little sense like:
'Character perks are unbalanced' (What Character Perks??? what Killer, what Survivor, which perks specifically.) (This one is so blanket that it feels very useless info-wise)
'Killer Powers or add-ons are unbalanced' (Which Killer, what Add-ons, too strong or too weak??)
Could we revert monitor, or at least buff it to compensate for the arbitrary nerf?
Monitor And Abuse is in no way a meta perk, it already saw very little use before the changes to its behavior, and now its mostly useless on most killers.
Why not revert the changes? Or at least buff the reduction from 25% to 33%, so that instead of being 8 meters of reduction for 32m killers, it turns into 8 meters for 24m killers, making it like it used to be for killers the likes of hag, whilst making it an actually interesting use of a perk slot on killers with larger terror radii.
Re: I can't believe Houndmaster is still like this
Welcome to the world of Houndmaster.
Full of bugs, jank and frustration.
Physics in dbd
Am i one of the few people who thinks physics are very important in games like dbd? Realistic physics with clothing, hair and etc make a very high difference in gameplay for me. I personally like watching things flow like skirts, dresses etc, so when i buy a skin and it has stiff physics it puts me off and makes me not want to use it again. Im not sure why BHVR has different physics for each hair, and clothing. In my opinion it should be kind of a priority to fix, since EU 5 every dress has had pants physics, which results on clothing clipping through the characters legs. Anyone else thinks theyre important?
Re: The actual issue with tunneling, is not tunneling. Its the definition of it is viewed differently
Scenario 4: Player A is hooked, Player B unhooks them and then Player A proceeds to immediate do a conspicuous action in the killer's line of sight. What's the killer supposed to do? Laugh "Oh, silly survivor!" and just ignore them?
Re: How about an anti-tunnel debuff as well?
With all due respect friend, anyone who tries to claim basekit 30s of endurance, +10% Haste, aura read on the killer, iron will, no blood pools, and no scratch marks as insignificant... while still having their anti-tunnel perks in tact, just sucks at the game.
Sorry to be blunt, but there isn't really any other way to say it.

