Best Of
Where is Pig's Bear Trap?
It's been a year, over that. Her model stays the same, yet the RBT is nowhere to be found. What's the big idea?
Re: Why don't people enjoy playing him?
I suck with the knives. I suck with all ranged attacks when I play on console, except Nemmie's tentacle (and that's only because of the strafe). Ranged killers just feel like garbage on controller with the low framerate and framedrops and input lag (and no dead zone or response curve settings), survivors can react to me way quicker than I can react to them. I do like Trickster's design, though, and when I play him I play him as an M1 killer and enjoy twirling his bat. I love the bat twirl.
Re: Micheal Myers + Deaf Survivor issue for me and prolly most other Deaf players
This is one of the only accessibility issues I've seen that actually has zero balance connotations. There's no reason for this to not be present unless it's related to how the power actually works?
Re: Micheal Myers + Deaf Survivor issue for me and prolly most other Deaf players
i mean bhvr doesnt really care about deaf people since killers still have no visual effect for survivor sounds (survivors have the heartbeat thing for terror radiuses) killer meanwhile is just good luck lmao
Why are these bad faith arguments about tunneling so common?
When I say "bad faith arguments" I mean the people who like making them know these arguments don't make sense to the most basic levels of scrutiny but yet seem to dominate discussions about DBD across social media. Particularly whenever topics of "tunneling" became the center point for everyone to give their opinions.
Number 1: Any of the "get good" varieties. I feel like it's self explanatory to understand why it's a flawed argument to just argue people are bad. Even if somebody is legitimately just bad at the game, they still deserve to have a fun time playing it. And for obvious reasons if bad players are getting tunneled out that offers little to no opportunities for that player to grow and actually do the "getting good" you think they should. You really shouldn't be holding the average person playing survivor to the standards of your favorite youtuber who takes killers on 5 gen chases. That's not a reasonable expectation. If that average player could 5 gen loop an M1 killer then M1 killers would be unplayable. Another common form of this argument is "just survive in chase longer." You are not looping an AI with predictable behavior (sorry knight we're not talking about you). You are going against a thinking person who is trying to use their killer power to outplay you, and they will. Again, reasonable expectations. You will get chased by a killer immediately after being unhooked who destroys you with their power. If you think killers are not supposed to win chases with their power then you might as well be arguing killers shouldn't have them. I'm not arguing killers should be obligated to let survivors reset. All I am arguing is that starting a chase healthy matters a lot for how long you can expect a survivor to hold a chase. This is why going after the injured survivor makes shorter chases. If it was a longer chase they wouldn't bother.
Number 2: The "I thought survivors wanted to be chases?" This one genuinely causes some anger because of how snobbish the people who make it tend to be. "I thought I was making the game more fun for you." Survivors don't wanna go down early in chase. They aren't doing it on purpose, even when sometimes it seems like it. And starting the chase injured and in a bad position away from good resources pretty much assures you're not gonna have a good chase. I would like to go into a chase knowing I have the opportunity to buy my teammates more than 15 seconds and if I don't accomplish that it's either because I mad a terrible play or the killer showed me the meaning of skill issue. But if it's tunneling… well I had 8 seconds to make it out of deadzone city before the killer took me out and if I couldn't then there's not much I could do. It's so blatantly not what people mean when they saw they wanna get chased by the killer. Yet here we are arguing against it anyways.
Number 3: "It's removing strategy." Behavior cannot remove tunneling from the game without a complete overall of the DBD gameplay loop. Which maybe we'll see if there's ever a DBD 2. What they are trying to accomplish is discouraging tunneling so it's less prevalent in the game. I know what I'm saying here is subjective but tunneling is less fun for both sides. If the devs are successful (give them a chance instead of doom posting 24/7) they could accomplish changes where as a killer you do not feel you need to tunnel in so many of your matches and have a better time playing for it. If anything it adds strategy because tunneling being the dominate playstyle actively makes other strategies less viable. You want players to play with the entire game's toolkit, not just the most meta killers with the most meta builds with the most meta strategy.
Number 4: "It's just part the game." I also wanna give honorable mentions to "survivors exaggerate when they say getting tunneled means they didn't play the game." As both arguments are kind of countered by the same thing. A lot of PVP games have some kind of time out system for when players are eliminated. For DBD that's hooks. In a game like Overwatch it's your respawn timer. It's a necessary part of balance. But DBD is the only game when I can sincerely argue I've spent more time in timeout than I have actually playing the game. If a game like Overwatch or League of Legends or something with respawns if you've spent more time in timeout than playing then you're either doing something wrong or playing against hackers. Or maybe that 1 game of League where people were spawning in the wrong fountain and instantly dying. But in DBD thanks to tunneling you can find yourself spending 2 minutes on hooks and less than 2 minutes actually playing the match. So people really aren't lying when they call getting tunneled "not playing the game." Because sometimes you just genuinely aren't. And it speaks to a fundamental problem with tunneling that these scenarios even occur.
Now I know I've mostly spoken about arguments killers make. I'm not trying to be biased here. I know survivor mains make their bad arguments too. Heck it wasn't that long ago I had 2 survivors making homophobic remarks at me in EGC because I wouldn't let freshly unhooked survivors cleanse my hex. Using "tunneling" as a justification. But DBD social media that gets more than 2 likes 1 comment tends to mostly be on the side of killers. And it's these arguments that make up most of the discussion. And I really do not understand the desire to make these arguments. They don't contribute to the game in any meaningful or helpful way. They don't help with toxicity. They don't help new players learn. And yet here's the army of 100 TTV killer streamers here to rehash these arguments like broken records. I also don't even get the appeal of watching streamers who act like this.
Genuinely, if you make these kinds of arguments on reddit or twitter or in youtube comments. What motivates you to argue like this?
Re: The undervaluing of hook counts by players
Hooks are objectively more skillfull, so I agree.
Devs take notes, players, validate if you agree or disagree
I just saw a video from JCglitchmaster retaining the content on the recent stream suggests massively good points on the "Hand holding" situation for Survivors and killers that yall should watch, ill leave the video below, bc im not gonna retype everythinf that JC basically discusses himself, so, here ya go, but, dare I say, this NEEDS to be heard and you guys are a great company and have a great game, making these decisions and mistakes shouldn't be really be happening on your end considering most the career, you haven't done so to this degree at all, but I applaud you for trying to find solutions, but please watch the video to understand what I mean
Players, tell me, do you agree or disagree with this? I genuinely want to know, bc personally, this is kinda ridiculous at this point
Re: Why do they never address why killers actually tunnel ?
You shouldn't be losing 90% of your matches without hard tunneling at 5 gens. That is very abnormal.

