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[SUGGESTION] Rework for hex perks
This is not my own suggestion, but I liked it, and I don't think the user who made it posted it here.
Killers should have a fifth perk slot that can only be used by Hex perks. However, the other slots can still have either type of perk.
The fact that they can be completely destroyed in 30 seconds makes it so a Killer can effectively start the trial with only 3 perks, even though they picked 4. This way, at least, a single Hex perk could be picked with the knowledge that even if it's destroyed, you still have a full loadout (4 perks).
Comments
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I'm on board!
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agreed
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Sounds cool, I like it! But that perk slot only applies to hex perks correct so if i dont own any I cant use it?0
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@PhantomMask20763 said:
Sounds cool, I like it! But that perk slot only applies to hex perks correct so if i dont own any I cant use it?Indeed, that's the idea.
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Orion said:
@PhantomMask20763 said:
Sounds cool, I like it! But that perk slot only applies to hex perks correct so if i dont own any I cant use it?Indeed, that's the idea.
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@PhantomMask20763 said:
Sounds good to me. If that happens I can run devour without having to worry about losing a perk because I'll still have my other 4Exactly. Hex perks are too vulnerable to be given a normal perk slot. You go in with 4 Hex perks, by the middle of the game you're down to zero perks. This way, you can equip one Hex perk without worrying that you'll lose it immediately and have your perks down by 25%.
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