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[SUGGESTION] Additional effect for Bloodlust to counter looping

Orion
Orion Member Posts: 21,675
edited July 2018 in Feedback and Suggestions

Bloodlust should give Killers a chance that their attacks will deal double damage. 33% at BL I, 66% at BL II, and 100% at BL III. This will help make chases shorter and hopefully make looping more dangerous.

Comments

  • powerbats
    powerbats Member Posts: 7,068

    That might be a little too much, far better to simply make the collision boxes equal , although the bigger killers should still have bigger boxes. The solution might be to make it so smaller killers I.E. Hag/Pig have smaller hit boxes so they'll cut the corners quicker. But in exchange they keep current los breakers on bloodlust.

    Now for the bigger killers the Men among killers so to speak well Nurse would be included since she floats at same height it'd be different. Since they're much taller and can see over said obstacles, thinking of trash piles in autohaven as an example. The ahem taller and larger killers would still keep regular hitboxes they have now but wouldn't lose los for Bloodlust.

    Since they see voer said stuff they keep los at all times unless it's an actual head height wall like the taller trash heaps etc. This way you'd really cut down on the endless looping quite a bit more. The bigger killers keep the bloodlust going while the smaller killers can cut corners better.