The legion and Borrowed time feedback
So i have tried out the new legion now for abit. And i must admit, im loving having the fast pace feel of the character back. The only big reason i still wont be playing legion "alot" is that horrible long stun time.
The general movementspeed of the legion feels how it should be and now finally exhaustion perks no longer hardcounters his entire power. The pallet and window vaults are also really great.
Even tho the killer is greatly improved, it came at an enormous cost. His most "fun" aspect is completely ripped away. On hit perks no longer count during feral frenzy which is a damn shame, BUT! I will deal with it eventually if we ever see these changes to him in the near future aswell.
- Feral frenzy is no longer drained from M1 hitting survivors without his power.
- His cooldown stun is reduced by 1 second to a total of 3 seconds.
- He can initiate his feral frenzy whenever he pleases, but it will only last for the amount of time that is recharged. Going into feral frenzy not fully charged could maybe make the stun time longer compared to a fully charged one.
Now this is one thing that absolutey without a doubt HAS! To be changed. And that is deep wound not draining while running. Having a 32 meter fixed while in the deep wound state is fine to prevent exploits and such, but this change is absolutely horrible. It removes the ONLY pressure deep wound had and that is that survivors MUST mend before commiting to actions such as repairing, healing and unhooking outside the killers radius.
Now with this change alone his pressure is completely removed. All my games today that i tried playing "Legion style" spreading out the damage, Whenever i had someone hooked, intercepted the rescuer (far away) with deep wound so they couldn't go for the save (before) and proceded to chase other survivors in my radius to "create pressure" All my pressure was lost because the deep wounded survivor could just sprint across the map to unhook.
So please for the sake of healthy gameplay remove this one thing as soon as it is possible.
Comments
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I think you missed the reason that they made the change to Deep Wound. It still keeps the person off generators for a small amount of time. It had to be changed to prevent abuse with certain perks (Nemesis)
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Yeah but none of that justifies letting people run around with a wound that should make them bleed out if they don't apply pressure to it. Literally what Deep Wound is supposed to be, but you avoid it now by running a marathon. It was a very stupid change.
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AS far as the rest of the post. The movement speed only feels better cause it's a reverted nerf. Legion needs a rework and to have deep wound removed from the power completely so this crap stops happening.
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Reply to all of the above.
- I did not miss Why they changed deepwound. And i mentioned in my post that the fixed 32m radius change to deepwound was a necessary change to prevent the exploits and such, But the sprint change is ontop of this completely unnecessary and removes the last viable reason to Even Bother putting people in deepwound(pressure).
- my point exactly But both of you seemed to miss that the exploit had already been fixed by the radius being fixed instead of terror radius bound.
- i agree it is AS i mentioned in my post. «It feels how it should be» and was, But coupled with the longer duration it feels better. And yeah the whole deepwound if not his power is in desperate Need of heavy tweaks/rework.
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