Colorblind mode?
![jamon](https://forums.bhvr.com/applications/dashboard/design/images/defaulticon.png)
jamon
Member Posts: 18
Just wondering, has a colorblind mode been considered? Even an option to make some of the UI elements larger would be helpful.
Hex: Ruin is basically a game breaker for me until the totem gets cleansed, the red skill checks are completely invisible unless I'm on an indoor map and can turn my camera towards a light-colored wall. If they were larger or even had some kind of outline around them it would make a huge difference.
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