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how about gives brutal for default breaking speed and change that perk

currently default pallet breaking speed is gives extra time for teabag and im good at it

i think enduring is ok to be a perk but without brutal killer looping is become slow job

so all walkers forceful to equip brutal and its feels somehow broken since devs care about killers

good killers like nurse,old wind up tinkerer huntress and old charge tinkerer billy don't or didn't have to equip brutal

and i still thinking shittier the killer is more important to equip brutal and enduring to cover it

than i think give brutal for default and its necessary cause current default pallet and gen breaking speed looks and

feels and can even calculated 2:1 or 3:1 time loss acting at least if survivors do aggressive play like myself

so new brutal strength should be like this

when hit survivors they gets 0.1second,0.2second,0.3seconds of 25% slower speeds

so they moves 112.5% for 0.3second after hit and 150% for 1.7seconds later

i think its enough to be perk or people have other idea? i don't care but honesty

brutalst needs to be default breaking speeds of all killers

Comments

  • Jack11803
    Jack11803 Member Posts: 3,930

    No, if looping is a problem, continue to fix loops. Another poorly thought out suggestion that punishes actually trying to break sight. It’ll just be another blunder like bloodlust

  • jiyeonlee
    jiyeonlee Member Posts: 211

    @Jack11803 said:
    No, if looping is a problem, continue to fix loops. Another poorly thought out suggestion that punishes actually trying to break sight. It’ll just be another blunder like bloodlust

    ill def sure looping is not a problem
    only problem is walkers perks weaker than nurse

  • Jack11803
    Jack11803 Member Posts: 3,930

    @jiyeonlee said:

    @Jack11803 said:
    No, if looping is a problem, continue to fix loops. Another poorly thought out suggestion that punishes actually trying to break sight. It’ll just be another blunder like bloodlust

    ill def sure looping is not a problem
    only problem is walkers perks weaker than nurse

    You're dead wrong, looping is the entire problem with SWF and balance. Also, what they holy hell is a “walker”?!

  • jiyeonlee
    jiyeonlee Member Posts: 211

    @Jack11803 said:

    @jiyeonlee said:

    @Jack11803 said:
    No, if looping is a problem, continue to fix loops. Another poorly thought out suggestion that punishes actually trying to break sight. It’ll just be another blunder like bloodlust

    ill def sure looping is not a problem
    only problem is walkers perks weaker than nurse

    You're dead wrong, looping is the entire problem with SWF and balance. Also, what they holy hell is a “walker”?!

    walkers=wm1 killers

  • Jack11803
    Jack11803 Member Posts: 3,930

    @jiyeonlee said:

    @Jack11803 said:

    @jiyeonlee said:

    @Jack11803 said:
    No, if looping is a problem, continue to fix loops. Another poorly thought out suggestion that punishes actually trying to break sight. It’ll just be another blunder like bloodlust

    ill def sure looping is not a problem
    only problem is walkers perks weaker than nurse

    You're dead wrong, looping is the entire problem with SWF and balance. Also, what they holy hell is a “walker”?!

    walkers=wm1 killers

    Thus, looping is a problem

  • jiyeonlee
    jiyeonlee Member Posts: 211

    @Jack11803 said:Thus, looping is a problem

    '
    '
    '

    that think have no point and stop whine like main something and still bad skilled at it same time

    this forum infested full of these type of stupid morons needs to git gud already

    man

    looping never be a 'problem'

    mostly playing as killer is annoying like noble volunteer

    cause only one survivor escape and if he taunt you can make you feel like you lose

    but devs consider 3-4kills is win so they thinking its all up to your mind (they are idiots)

    and basically this game is about run and chase so looping is part of game

    lots of annoying stupid kids here doesn't realize what they playing is cat and mice

    also mice players are not a npc so it have to have some "balance" on that

    so if you don't like to being looped or be a looper in this game is just mean this game is not fit to you

  • powerbats
    powerbats Member Posts: 7,068

    @jiyeonlee said:

    @Jack11803 said:Thus, looping is a problem

    '
    '
    '

    that think have no point and stop whine like main something and still bad skilled at it same time

    this forum infested full of these type of stupid morons needs to git gud already

    **
    This right here shows why you can't be talked to, you always insult anyone that points out flaws with your ideas or offers any kind of constructive criticism. Perhaps the problem isn't everyone else but you.
    **

    man

    looping never be a 'problem'

    mostly playing as killer is annoying like noble volunteer

    cause only one survivor escape and if he taunt you can make you feel like you lose

    but devs consider 3-4kills is win so they thinking its all up to your mind (they are idiots)

    and basically this game is about run and chase so looping is part of game

    lots of annoying stupid kids here doesn't realize what they playing is cat and mice

    also mice players are not a npc so it have to have some "balance" on that

    so if you don't like to being looped or be a looper in this game is just mean this game is not fit to you

  • CallMeRusty420
    CallMeRusty420 Member Posts: 615

    @Jack11803 said:
    No, if looping is a problem, continue to fix loops. Another poorly thought out suggestion that punishes actually trying to break sight. It’ll just be another blunder like bloodlust

    This man here is correct.

  • Master
    Master Member Posts: 10,200

    @Jack11803 said:

    @jiyeonlee said:

    @Jack11803 said:
    No, if looping is a problem, continue to fix loops. Another poorly thought out suggestion that punishes actually trying to break sight. It’ll just be another blunder like bloodlust

    ill def sure looping is not a problem
    only problem is walkers perks weaker than nurse

    You're dead wrong, looping is the entire problem with SWF and balance. Also, what they holy hell is a “walker”?!

    A walker is a zombie, walking around searching for brains. At least thats the definition I know, for some extent, it fits for survivors in DBD :wink:

  • powerbats
    powerbats Member Posts: 7,068

    @Master said:

    A walker is a zombie, walking around searching for brains. At least thats the definition I know, for some extent, it fits for survivors in DBD :wink:

    Oh damn that's the best one yet and I just had to since you made me think of it.

    Also ty mods.