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Unnerving Presence Nerf?

tdon
tdon Member Posts: 3
edited December 2019 in Ask the Community

Apparently it doesn't affect decisive strike skill checks anymore, I tested this is public games and asked the people if it affected them, and did a test in swf and found it doesn't, I don't know if this is a bug or not. But if its intentional it would just make unnerving that much more useless

Answers

  • MrVecetti
    MrVecetti Member Posts: 41

    DS is a meta perk, the way to counter it is by not going for the same survivor within 40/50/60 seconds after hooking the survivor.

  • tdon
    tdon Member Posts: 3

    That's not what I was saying lmao. I was saying that unnerving presence doesnt even affect ds skill checks lul

  • Fibijean
    Fibijean Member Posts: 8,342

    It should affect DS. As far as I know it hasn't been nerfed recently - the only recent change was in patch 3.4.0 which made it so that debuffs, including those from UP, aren't shown to survivors until they activate - so it's probably a bug, although it's strange because a bug usually wouldn't reoccur so reliably.

    I would double check that you're using the perk properly - that is, that the survivors in question can hear the killer's terror radius when DS activates - and if it's definitely not working as intended, record it in-game and submit it to Support as a bug report.

    Also add the recording to your post in the Bug Reports section of the forums, and give as much additional detail as you can in both the ticket and the post. This includes things like which killer you were playing, what other perks you were using, the survivor's perks, any status effects that were applied to either you or the survivor at the time, whether the survivor was the obsession, and any other potentially relevant details you can think of.

  • inferjus
    inferjus Member Posts: 479

    Perks do not affect Decisive Strike, unfortunately.

  • Fibijean
    Fibijean Member Posts: 8,342
    edited December 2019

    I'd be interested (and I'm sure the wiki editor would, too) in the official source of that information, because the wiki is usually accurate and it says the opposite. This is from the bottom of the "Unnerving Presence" page, which was last updated a bit over a month ago.

    https://deadbydaylight.gamepedia.com/Unnerving_Presence

  • FireHazard
    FireHazard Member Posts: 7,314

    @tdon

    Yeah, it was nerfed it seems. I didn't find anything about the nerf on the patch notes (could of clearly missed it) but I did test it in a KYFs to confirm if it was nerfed or not.

    Here's the results

    These two images were taken today on 12/18/2019.

    As you can see, Unnerving Presence doesn't activate until I started working on a generator... when i'm not working on a generator, it deactivates itself. So DS doesn't shrink anymore as a result of this change in-game.

    Now here's how it looked like before

    This image was taken on 9/12/2019. So Unnerving Presence was indeed changed, since before it would show the Unnerving Presence icon when you're in the Killers Terror Radius DESPITE doing nothing before... but now in the newer images above, it no longer shows the image when you're in the Killers Terror Radius doing nothing. You need to now be on a generator, healing someone, or breaking a hook for Unnerving Presence to activate IN the Killers Terror Radius.

    in conclusion (and your answer)

    Yes, it was nerfed. If it's in the patch notes than... there you go. If it isn't, than it must of been "shadow nerfed" or something. The images prove this to be true, so there you go.

  • FireHazard
    FireHazard Member Posts: 7,314
    edited December 2019

    So yeah, it was nerfed it seems... from the images provided above.

    I wouldn't say he was right though Fibijean, since he didn't provide any information on if that was true or not... but that really doesn't honestly matter tbh.

    Either way, the OP has their answer!

  • Kagari_Leha
    Kagari_Leha Member Posts: 555

    Isnt it related to this patch note ? I feel like Unnerving Presence now only activates when you work on gen, heal or sabo so DS is not anymore affected.


  • PigNRun
    PigNRun Member Posts: 2,428

    @FireHazard

    I dont get what you are trying to say with those screenshots, unless Im brainfarting big time. The second image clearly shows the DS skillcheck being smaller in comparison to the first one. So, UP wasnt nerfed against DS.

  • Kagari_Leha
    Kagari_Leha Member Posts: 555

    the first DS skillcheck is using UP now, and the second one is using UP before

  • FireHazard
    FireHazard Member Posts: 7,314
    edited December 2019

    @PigNRun

    This^

    I also dated which is the most recent image... so idk. Brainfart it is I guess?

  • FireHazard
    FireHazard Member Posts: 7,314

    Ah, I was looking for specifically it saying "Unnerving Presence" rather than it being in a bunched area... which is usually how I miss some things in the patch notes sadly... since it's usually only said at the END of this bunched area.

    Regardless, it's in the patch notes clearly... since it literally says RIGHT THERE that the HUD doesn't show until you start working on something, so DS isn't hit by it since Unnerving Presence only activates when you're working on something now.

    Whether that was an intentional buff to DS, or it was a side effect of the change is unknown.

  • Fibijean
    Fibijean Member Posts: 8,342
    edited December 2019

    If it wasn't in the patch notes, that makes it either a shadow nerf or a bug, and it's impossible for either of us to tell the difference between the two. That was OP's original question - whether the perk was nerfed or just bugged - so they don't really have an answer, but they have the best answer we can give them, which is that, for whatever reason, UP doesn't seem to work on DS currently.

    Perhaps a dev might be able to clarify whether this is an intended feature or not, but that's the most we as community members can do.

  • FireHazard
    FireHazard Member Posts: 7,314
    edited December 2019

    I think this is as official as it gets, since I missed this in the patch notes until Kagari cleared it up. As the balance change states, the debuff does not appear in the HUD (Which it clearly doesn't from the images above) until the debuff is applied.

    While this can be interpreted in many ways as intentional or not, it seems to actually be an intended change by the devs. This is further backed up by the fact that the debuff never did apply itself to these actions until you actually worked on generators, healed Survivors, healed yourself, or sabotaged hooks... so it would make sense that the change is centered around the idea that UP only applies to these actions WHEN you're working on them, rather than being a constant "presence" if you will.

    As such, the change buffs DS, regardless if that was a part of the initial change or not. So, this is actually an answer for the OP since the change is stated clearly in the 3.4.0 patch notes.

    I can agree that the DS buff is unknown on whether it's intentional or not, but the UP change was clearly intended. So what does this mean? It means the answer is a half and half. The DS buff is a by-product of this intentional change to UP, but was this also intentional? That's still unknown.

  • Kagari_Leha
    Kagari_Leha Member Posts: 555

    no problem lmao, i love reading entirely those patch notes and i have a pretty good reading memory so, glad it helped

  • FireHazard
    FireHazard Member Posts: 7,314

    It's good to have the extra help, as I'm not a robot and cannot memorize every detail... especially when several questions come in a day.

    So thank you for the assistance, it really does solidify any doubts the OP has.

  • Fibijean
    Fibijean Member Posts: 8,342

    That doesn't have anything to do with whether or not it affects certain perks, though. That's just a UI change. Previously, survivors would see the "Unnerving Presence" icon on their HUD as soon as they entered the killer's terror radius. Now, that icon won't appear until the survivor is faced with a skill check affected by it. I mentioned that change in my original comment, but I don't think it's relevant to this question.

  • FireHazard
    FireHazard Member Posts: 7,314

    That's why I also don't know if the DS "buff" was intentional or not.

    But clearly if they changed the UI, than they also changed how UP works when outside of actions like Repairing, Healing, etc. It doesn't just change itself...

  • Fibijean
    Fibijean Member Posts: 8,342

    That logic doesn't follow... why would a change to the UI necessarily mean a change to the perk itself? It's an indirect buff, sure, but it didn't change anything about how the perk actually functions, only whether the survivors know it's there.

  • FireHazard
    FireHazard Member Posts: 7,314

    I don't know ok?

    That's the closest thing to an answer as I can find without a dev coming in here themselves to tell us if its intentional, a shadow nerf, or a bug.

    If it's a shadow nerf than we wouldn't hear any information on it, hence why it's called a "shadow nerf." The point is I don't know, nobody does except a dev. I gave him the information on it being changed, but giving him the information on if this was intentional or not isn't possible for me.

    Sorry.

  • Fibijean
    Fibijean Member Posts: 8,342

    It's fine for the answer to be "I don't know". The only thing I was taking issue with was the claim that that section of the patch notes is relevant to the OP's question, because it isn't in this case, it just happens to mention the perk we're discussing.

    I'm not saying you have to know the answer to everything, but presenting those patch notes as evidence that the perk was changed is inaccurate and therefore not helpful to the OP. I was trying to set the record straight so that they didn't get confused, that's all. I'm not attacking you, so you don't need to be defensive.

  • FireHazard
    FireHazard Member Posts: 7,314
    edited December 2019

    The UI change to UP is actually relevant to how UP works now, despite not actually saying the perk was changed to reflect the UI change.

    I gave up on the argument because it's going nowhere, not that im defensive about it or that I felt you were attacking me. Clearly we both will not agree on it, so we can both agree that we don't know and move on.