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New player that started last night

Hello! I'm a new player that started the game last night. I had a lot of fun in my first few games - this really has me on the edge of my seat! My question is, do the perks we're getting add up so this is easier after a while? I feel like right now I'm rarely passing skill checks and no matter how much I try to sneak, Most my games all I accomplish is pulling some teammates off a hook - and several games in I've failed to get a generator on even once. I get caught pretty quick. Usually because he comes right up behind me. Doh!

Answers

  • premiumRICE
    premiumRICE Member Posts: 798

    Skillchecks is just a matter of practice, the first days are really hard and then you get used to them.

    Perks helps you being more efficient on your actions or to survive more.

    At first its not easy to get things going in dbd but when you start to learn it gets rewarding

  • Fibijean
    Fibijean Member Posts: 8,342
    edited December 2019

    Welcome to the game! I'm glad you're having fun so far.

    Don't get discouraged if you're not doing well as a survivor right away. Better perks do make the game easier, but not by that much. It's mostly a matter of skill, and Dead By Daylight has a very steep learning curve. It will probably take you at least 20 hours or so to get the hang of it. It's just a matter of sticking with it, and having the right attitude of basically never expecting that you're going to win.

    Skill Checks can be difficult to get the hang of, but there are skill check simulators available online so that you can practice them outside of the game. There's a simple one here and a more advanced one (which is closer to the generator skill checks you'll get in-game, and has more settings for practice) here.

    I would also recommend playing a few games as killer. Just knowing the very basics of things like how scratch marks appear and what the killer can and can't see will make you better at evading them as a survivor. You can also find Dead By Daylight gameplay on YouTube by various streamers, and watching that will help you learn the basics of survivor (and killer, if you want) gameplay - when is a good time to run, when to sneak, when to save a teammate, when to prioritise generator repairs, etc.

    I'll also refer you to the Guides section of the forums (https://forum.deadbydaylight.com/en/categories/gameplay-guides) which has numerous gameplay guides designed by the community, many of which were created for new players as part of the Beginner's Guide Contest a few months ago. I personally created a survivor guide for brand new players like yourself (which won the contest) and you can find that here, and also pinned in the Guides subforum, but there are also a lot of video guides (I would recommend Nivala's video, which won second place - you'll find that pinned as well) if that's more your kind of thing.

    Finally, I'll just reiterate my answer to your original question - the main thing that makes the game easier after a while is just improving your skills. Perks will help, and there are perks specifically designed to help new players get used to the game, but mostly it just takes time and understanding of the mechanics.

    If you have any more questions or difficulties with the game, feel free to come back here and ask - there are a lot of friendly people on this forum that will be happy to help you out!

  • Zeidoktor
    Zeidoktor Member Posts: 2,065
    edited January 2020

    Depending on what version and/or DLC you have and what characters you have access to, Feng Min's Technician perk can help with skillchecks (missed generator skillchecks have a chance of not altering the Killer), there's also Kate's Windows of Opportunity shows you where vaults and pallets can be found to help you learn that.

    Working strictly off base version, a couple handy Perks that might be worth trying out are

    Dwight's Bond (shows you the auras of nearby survivors)

    Claudette's Self-Care (can heal yourself, I don't see it recommended in higher ranks but it's probably useful in lower ranks)

    Jake's Iron Will (make fewer/no sounds while injured)

    Kindred (my personal favorite Perk and not specific to any one survivor, when you're hooked it shows the other Survivors where they are and if the Killer is close to you. If someone else is on the hook, you see where other survivors are and if the Killer is close to the hook)

    Though ultimately what perks work or don't work for you is going to depend a lot on what your play style ends up being, in my opinion.

    Also, my own personal tip-slash-superstition: Never go for the first generator you see. Doing so will mean death. At least it always seems to for me.

  • FireHazard
    FireHazard Member Posts: 7,314
    edited January 2020

    @Topid

    Introduction

    The best advice I can give is to try and not crutch on perks that act as an aid to your problem. Perks like NOED and Technician for skillchecks sound enticing, but they cause the users to grow dependent on them... which usually results in no growth to the players overall skill and even enjoyment in some cases.

    I'll elaborate some more on the Killer side of things below.

    Killer meta (summary)

    While I will recommend you try and get "Hex: Ruin" on the Shrine of Secrets (This is located in the store [the suit case icon] in the main menu and killer/survivor menu). This perk helps a lot with some Killers that can't really snowball or play effectively in high ranking situations. While you won't really have to worry about that in rank 20 (Grey Ranks) you'll eventually notice that ranks like Green Ranks (Rank 10-14) and Purple Ranks (Rank 8-5 I believe) become much more difficult to maintain.

    You'll want perks like Pop Goes the Weasel, Ruin, Nurse's Calling, BBQ and Chili, the meta perks. I'd advice looking into the current meta of DBD for more information on this.

    But do know this is Killer sided, i'll elaborate more for the Survivor side below.

    basic tiles/Basic loops, what you need to know

    I'll be providing a video for you below. This video touches up on how tiles (aka loops) work in this game. You'll want to watch the video and understand how every basic tile that spawns in almost every map works. This video is a bit dated but the information is still solid, so do watch if you're interested in how to use loops as a Survivor OR counter them as a Killer.

    and some other small bits of info from me

    I can't touch up on everything in one comment, so here's some information to know. The perks and meta I mentioned above MOSTLY covers the Killer side of things, but if you want more information on the Survivor side of the meta, than do please look that up as well.

    Most of the perks mentioned above are stuck behind DLC... but thanks to the Shrine of Secrets (again, this is located in the shop in-game itself) you can try and wait for the right perks to show up... you pay for these perks to unlock on all your Killers or Survivors (depending on the perk) with Iridescent shards. Iri Shards is a currency that you can get by just simply playing the game. It's rewarded to the player periodically, but usually it's rewarded to the player when they level up their overall player level.

    Unlike Survivor and Killer ranks, the overall player level serves to gain the player "Rift Fragments" through 800 EXP ea time, and it's primary use is to just reward the player with the Iridescent shard currency.

    But before I go... some other things to know...

    the archives

    Also, The Archives is something you'll want to get invested in as well. The Archives is located in the Survivor/Killer menus through the tab on the right hand middle side, but it's mainly located in the main menu itself.

    There, The Archives offers a wide variety of challenges and rewards to boot! Please do watch this video below for more information.

    Survivor meta (Summary)

    Basically, most perks like listed above for the Killer meta are behind DLC. But for you as a starter, you can find some really good meta perks from the Survivors that're already available to you!

    Claudette offers perks such as Self Care and Empathy. Self Care allows you to heal yourself at a decreased rate, rather than finding other Survivors to heal you themselves! And Empathy can track the location of any Injured Survivors in the entire map! This is displayed by a yellow aura they give off.

    But before I ramble on anymore, you'll want to invest time into unlocked perks like Bills Borrowed Time, Claudettes Botany Knowledge and Self Care, Dwights Bond and Prove Thy Self, etc.

    You can easily research this information, but a fair bit of meta perks are already available to you to unlock. To unlock these perks for every Survivor, simply just level those Survivors up to 30-35-40... which will unlock one of their teachables each time, until all of them are unlocked for every Survivor to find in their blood-web.

    But yeah, that's... it for a summary...

    blood-webs (Summary)

    Basically, the blood-web is where you spend your main currency (blood points). Blood Points are accumulated through playing a trial (aka a match) as a Survivor or Killer. Depending on how well you do at your role, you're rewarded as such.

    in the blood-web (located in both the Killer side and Survivor side menus) you can spend these blood points to unlock rewards and various perks as well! You can even find the teachable perks you unlocked from the Killers or Survivors you leveled up to do so...

    conclusion

    If I listed everything, than this would span like 10 pages long.

    I'm gonna stop here to give you an idea of what you'll need to know for the most part, please do look into some basic youtube videos for more information... or just check out the comments that come into this post to help you out.

    Stay safe out there.