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The pig and their traps
I think The pig should be able to recover the traps from the boxes when the survivors remove them from the head. An addon could be added so that the killer can carry 2 traps at the same time with him. Mainly I think it would be interesting if the trap was activated seconds after to the survivor get off to the hook too, it would help the killer to make traps useful when there are no generators to repair.
Comments
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The fact that he has to waste time going to pick up traps is one of the main things that makes the Trapper so bad. The Pig is already mid-tier at best - adding such a feature to her kit, even if it increased her maximum traps, would just weaken her for no good reason.
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Well, actually I prefer that she can have more than 4 traps, at least 6, but I try to find a balance in it. If you only add more than 5 traps without having to go looking for them I would still be happy 🤣
BTW: That the traps are activated without the need for an engine to be activated I think that helps a lot
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That the traps are activated without the need for an engine to be activated I think that help a lot, actually I prefer that she can have more than 4 traps, at least 6, but I try to find a balance in it. If you only add more than 5 traps without having to go looking for them I would still be happy
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It helps zero percent. Her strength is that currently she is time efficient in use of traps and they provide her with the ability to draw out the game. Also most times she only needs the starting 4 as you're never banking on them actually working just slowing people down. Making her waste time to go fetch traps would drive her out of mid tier especially considering in your suggestion you've stated nothing that IMPROVES HER CURRENT SITUATION involving the usage of traps and how easy it is to get them off.
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If you can set traps after all the engines are done it helps you a lot to that the survivors do not escape easily after a rush and they have to go to remove the traps, now you can only use the traps if there are non activated engines and the time a survivor spends in removing them is very little. It they are activate when you are rescued from the hook or when you are lifted off the ground it would be much more efficient for the killer. Now you can simply leave a 99% all engines and go to remove the trap, then you (and your friends) can finish the engine as if nothing had happened and the killer would be wasting a skill that helps very little today.
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The pig should be able to recover the traps from the boxes when the survivors remove them from the head
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