Less map variations more fine tuned design.

FoxWolfFrostFire
Member Posts: 197
I think most maps should only be made up of much larger but less amount tiles. Making map design just a tighter feeling experience and more enjoyable. This would greatly lessen a lot of the RNG favor some of the killers and survivors can get for a more stable game.
Also as a side note. Maybe put in Easter Eggs that survivors and killers need to work together on. Like if two survivors hit a button while the killer hits a button only they can reach. Like a secret door opens in the basement which Just has some neat dev Easter Eggs. Like fan art or rough unused killer designs.
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