Please make x2 BP a permanent thing
The amount of items, characters, killers, perks in this game is getting crazy, as you can see the game is getting more and even more chapters in the future.
The playerbase during x2 bloodpoints is doubled, make the game more appealing, especially for newcomers.
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I agree, bloodpoint gain should just be this high normally, it's rather obscene trying to level up all these different killers and survivors and get their perks.
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I've almost maxed out all characters, and I've been playing since 2016. But leveling up the characters is what has kept me playing the game and interested in it. Since the game release, they have already essentially 'doubled' the worth of bloodpoints on a few different occasions with different changes to the bloodweb.
Permanently doubling bloodpoints is a pretty poor move business-wise. It essentially halves the average player retention timeline. I know that once most people have gotten all characters to max level and have no goals left, they stop playing out of boredom. It feels good seeing progress on characters, but once you reach the end, there's really not much motivation left to keep playing.
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I am totally in favor of that. It would be great to make blood points after all it is horrible to make survivor points.
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Idk about your motivation and business-wise things but the number of in-game players during x2 BP is definitely higher than normal day, that's a huge profit, others who do not own the game will see into it and give this game a try since there're many people playing. Not everyone has enough time to fully grind through all those stuffs unless you play like 8 hours a day.
Post edited by PeenutsButt3r on0 -
I agree 110%. We have 20 survivors and 18 killers now. Adding more perks in the bloodweb was nice (at lvl 40+ you can basically get 2 perks per web, just 1 perk before) but still.
And to the comment above, not many people play this game like it's Pokemon Go (trying to "collect" perks on survivors/killers, then once done, oh man, there's nothing left to do). People play this game to, play the game. However, having to grind and grind and grind the more and more characters come out, so that you can build your desired load out, has the effect of making people (ESPECIALLY new players) not want to bother playing.
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@Venom368 how many hours have you played?
Did some calculation on it here: https://forum.deadbydaylight.com/en/discussion/115792/prestige-3-idea-to-stop-the-exponentially-growing-bloodpoints-grind
In short. Today a new player. Has to play roughly 4000 hours. From 0 til Prestige 3 all perks, on all characters. In 2022, that number is raised to roughly 9000 hours. If they keep adding 8 characters each year.
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