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A QoL improvement for We're Gonna Live Forever

Vert3x
Vert3x Member Posts: 125
edited January 2020 in Feedback and Suggestions

Hello people, I'm here today to explain what my idea is to rework WGLF (We're gonna live forever), a David King Unique perk that uniquely involves the survivor's bloodpoint gain, without any additional feature to it.

So my idea is basically reducing the cap of maximum tokens to 2, each one of them should be worth 50% of the bloodpoints. Tokens should be given by:

  • Safe Hook Rescues
  • Killer Grasp Rescues
  • "Benefiting Protection Hits":
    • If you are injured and die for the protection hit, it's too cheeky and it's likely to be token farming, it can count as a regular Protection Hit but that won't reward you of a WGLF stack.
    • Taking a hit while the killer is carrying another survivor:
      • If the survivor ends up wiggling off, it's a Benefiting Protection hit and should count as a token.
      • If the survivor doesn't make it to wiggle off, the token is not given.
    • Taking a hit while another injured survivor is being chased
      • If the guy you're taking a hit for was on the very verge of dying (close proximity to the killer, in a chase and injured) and your taken hit is impactful which means that neither one of you goes down for about 30 seconds, it is a Benefiting hit and it's a token for WGLF.

This idea comes from the fact that I often miss out the chance to get full use out of WGLF for no actual reason besides the fact that I didn't rush for every save opportunity I had.

As a plus, although it's not as bad as it used to be, it's still quite an encouragement to hook diving and to try to pull off some extremely unsafe plays that usually lead the owner of the perk to die just for the purpose of obtaining some stacks.

This idea would make the perk simpler to get full use out of and it would make its usage and full stacking potentially less game throwing.

Comments

  • Kafei
    Kafei Member Posts: 2

    I'd change it so that it does something to help out the survivors during the Trial, kinda like BBQ that aside from the points, it reveals auras.

    I always though it'd go well with Steve's Babysitter perk (both effects on one perk) but that'd mean a full rework for Babysitter, which would be cool too I guess?

  • Vert3x
    Vert3x Member Posts: 125

    I agree that Babysitter needs a rework, but I'm down for WGLF to remain a bloodpoints only perk if my change is applied. I don't really mind that, for once there's a perk that it interesting to run without it having to be annoying for the killer side