Let Killer's pick their ruin totem location
Basically the title. To often the random totem location is somewhere so obvious or in plain sight that its gone within seconds. Allow the killers to see the totem locations at the start and let us pick what totem we want as ruin. That would give the survivors some time at the start without ruin up, and would also allow the killer to better place a perk item so that it can actually do its intended job
Comments
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Agreed. There are plenty of other suggestions about fixing totems, but this is more simple and viable than most. Doesn't harm balance either: It's not like a change like this would enable the killer to set up an impossible-to-find totem, as any spot can be searched by survivors. Also, just like with traps, crafty survivors would still often spy on the killer placing the Hex, which is fine: reward skill and boldness. But it would eliminate those infuriating hook hill totem spawns.
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Is my back pocket a valid location? It would be the safest place during a match.
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@Nos37 said:
Is my back pocket a valid location? It would be the safest place during a match.Ahem... https://steamcommunity.com/sharedfiles/filedetails/?id=1174950599
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Yes, so with my Trapper I can place it in a corner where survivors must disarm my Bloody Coil trap to cleanse it. Thrill of the Hunt 3.0
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White_Owl said:
Yes, so with my Trapper I can place it in a corner where survivors must disarm my Bloody Coil trap to cleanse it. Thrill of the Hunt 3.0
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@SocialBandit said:
Basically the title. To often the random totem location is somewhere so obvious or in plain sight that its gone within seconds. Allow the killers to see the totem locations at the start and let us pick what totem we want as ruin. That would give the survivors some time at the start without ruin up, and would also allow the killer to better place a perk item so that it can actually do its intended jobyou don know a hex isn't suppose to last the whole game right? its op and is a hex for a reason
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