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Hex: Devour Hope

Boss
Boss Member Posts: 13,616

The last thing this Perk needs is a buff, and yet i'm going to say it could use one...

The 2-Token bonus is so bad it's pretty much nonexistant, so replace it please.

Yes, you should not get a bonus at the 2-T mark that's better than the 3-T bonus, but here's the thing...
A tiny movement speed bonus for 10 seconds only and only after hooking someone isn't only MUCH worse in comparison to the 3-T bonus, it by itself is also so insignificant it might as well not exist, as said before.

Then what would i suggest, you might wonder?
Well, that's where i'm stuck, cause there's so much that could be here instead...

  • A small reduction in cooldown for successful hits with the main weapon, like 10%.
  • A small reduction in charge time for Killer Powers, like 10%. (Bear Traps are set faster, Wraith cloaks and uncloaks faster, Hillbilly charges up the Chainsaw faster, Nurse charges up the Blink faster, Huntress winds up the Hunting Hatchets faster, Shape gains evil faster, Hag sets Phantasm Traps faster, Cannibal charges up the Chainsaw faster, Doctor charges up the Shock Therapy faster, Nightmare brings Survivors into the Dream World faster, Pig takes less time to start the dash attack & Clown charges up the throw faster.)
  • A small increase in movement speed, like 3-4%.

These are just examples of course, it could also be an other kind of buff, or could even be something entirely new, like gaining a third person view. (This is not a serious example, i'm just showing what i mean with "something entirely new".)

In short, the 2-T bonus sucks and could be replaced with something nice. Nothing good, nothing great, nothing awesome, just something nice.
SOMETHING to reward you for having gained 2/5 Tokens.

Comments

  • Sarief
    Sarief Member Posts: 543

    well, just for your info, the bonus of movement speed is OP
    the bonus for 10 seconds is seriously OP in right hands

    also it does STACK with 3rd and 5th token bonuses.
    so imagine a killer who can run very fast, one hit KO AND mori you. Looks scary

    except when totems are all done in 1 minute

  • Boss
    Boss Member Posts: 13,616

    @Sarief said:
    well, just for your info, the bonus of movement speed is OP
    the bonus for 10 seconds is seriously OP in right hands

    also it does STACK with 3rd and 5th token bonuses.
    so imagine a killer who can run very fast, one hit KO AND mori you. Looks scary

    except when totems are all done in 1 minute

    I know they stack, it's my favorite Perk.
    But it's not OP at all.

  • Sarief
    Sarief Member Posts: 543

    @Boss said:
    But it's not OP at all.

    It shouldn't be, OP things are bad

    that said, why the ######### survivors have 5 of OP perks, makes me sad

  • Boss
    Boss Member Posts: 13,616
    edited August 2018

    @Sarief said:

    @Boss said:
    But it's not OP at all.

    It shouldn't be, OP things are bad

    that said, why the [BAD WORD] survivors have 5 of OP perks, makes me sad

    I know it shouldn't be OP, i agree with that.
    But it shouldn't be useless either.

    Seriously, you can't convince me that it's OP.
    It's 1 stack of Play With Your Food, but it's on a timer and can only be activated by hooking someone.
    It's a Bloodlust 1, but won't activate most of the time when you'll need it.
    The only time it could serve SOME purpose is if someone's stupid enough to show themselves to you, in the open, without anything nearby to help them, right after you hook them.
    And even then, it takes 10 seconds before the 5% bonus movement speed even activates, giving them 10 seconds already to get to a loop or pallet.

    It's a horrid bonus.

  • Sarief
    Sarief Member Posts: 543

    @Boss
    well, it's not bad, you can't convince it's bad

    hex totems is bad that's why tou don't see it's power, you simply can't.
    10 seconds are meant to make you go 24 meters away, so that hooked does not inform his SWF buddies.
    10 seconds bonus to speed is not a small thing on third hook, to be fair