Survivor Challenge Mode
Anyone else finding survivor gameplay too easy? If one person chases for a bit and even just 2 other people do gens while the last is a potato I feel like I'm winning games too often.
Perhaps having currently gameplay as a "casual" mode. But make "ranked" gameplay harder for survivors (easier killer gameplay will attract lots of killers) but less rewarding for killers (having "casual" mode more rewarding for killers will keep some there for BP farming).
Idk what we could do to make it harder for ranked. Maybe less information? Aura reading ranges, the survivor health state info, the little things on the obsession that tells you they are being chased (this alone is enough to tell 3 survivors "it's safe to run around and do gens"), item charge bar... I 99% my toolbox and carry it out. Lol. Make me go "oh crap. My toolbox is gone!" Or "my flashlight died mid blind" THAT is horror. Lol
Just some ideas.
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Increase hook timers and sounds of hooked survivor but don't let us see the aura. We heard the sound that says someone got hooked but WHERE. That would increase altruism. Increase the usefulness of some perks, even open up new opportunities for New perks.
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... So basically either Empathy or Kindred.
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Well it would make those perks much more useful. Currently you don't NEED those perks. You get all this info for free. Now you might have to drop adrenaline to see hooks better. You might drop dead hard to pick up empathy. Depends on what is more important to you. Information or performance. Currently, the meta is all performance because the information portion is so easily available and thus less valuable. Make information more rare, and those perks will become more useful.
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