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Idea on a Killer Perk: Degrading Possession

LustForBP
LustForBP Member Posts: 611
edited February 2020 in Feedback and Suggestions

The idea of this perk comes from a recent post I saw where someone labeled a Perk: “Everything Must Go”.

It helped me generate this idea.

Since most killers are voicing their opinion on SWF collaboration with Items, how about a perk that consumes Items during gameplay. This can also help combat Keys and allow a change to Mori’s.

Franklin’s Demise has a similar affect, but only when you M1 a survivor. Franklin’s consumes the item at 0/5/10% per level of the perk.

“Degrading Possession”

  • Consumes items in each Survivors possession by 2.5/5/10% during gameplay
  • Increases Repairing and Healing speed of Toolkits and Medkits by 0/2/5%
  • *Does not apply to Items found in a Match*
Post edited by LustForBP on

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