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Dear Dead By Daylight: Shape (Michael Myers) Changes (Excerpt)
Hello again,
I recently uploaded a document (and accompanying forum post) titled Dear Dead by Daylight which has been getting incredible feedback from you guys here in the community, but the biggest suggestion was to split all the change ideas into multiple documents to make them easily digestible. Today, I bring you suggestions for changing The Shape, also known as Michael Myers. If you want to know my reasoning or check out the rest of the changes, I'll leave a link to the main post. Please leave constructive criticism and/or support, you're feedback is invaluable. Thanks again,
NorMak3
P.S. This list isn't perfect and I may change things on the main document based on new data, but I don't plan on changing anything on these fragment posts, so if something seems off, make sure to check the main document to make sure it isn't already fixed.
"He can no longer move while stalking. Additionally, The Shape must be 5 meters or further from a target to stalk a survivor, but considerably reduce the decrease in stalking speed due to distance. Progression of Evil Within now comes in increments of 5%; if it doesn’t reach the next level marker, it resets to the previous one. Certain walls and objects are now semi-transparent, through which, The Shape can stalk people, but if he does this, it will not illuminate the aura of the survivor or survivors he is stalking unless they have the vanity mirror or scratched mirror addons. Finally, he has 30% reduced stuns from pallets during tier 3 of Evil Within and destroys pallets 10% faster. Neither of these effects stack with the enduring or brutal strength perks and the perks which would priority if equipped.
Consequential changes: Tacky Earrings slightly lowers your terror radius (by 4 meters), Jewelry moderately lowers your terror radius (by 8 meters), and Jewelry Box considerably lowers your terror radius (by 12 meters)"
Original Post Link:
Comments
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Pretty much makes him useless. Stand still while stalking and power resets if it doesn't reach the next level? Thats just killing Myers. He already starts as a slow killer and takes time to build his power (unless using addons).
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Upon further investigation, You're probably right. I'll leave a new list of change suggestions in this comment. My goal was to make him more scary since his slow approach is not very intimidating. Instead of preventing the walk, it would probably be a good idea to change his walking animation during stalking so it doesn't look so ridiculous. I still think that the option of 99ing his power should be negated. In order to do these, these are my new change suggestions:
"Change his walking animation to be unique instead of a slow version of regular movement. It makes him look like he’s walking on the moon and is kind of silly. Additionally, while stalking if you purposefully stop stalking between 95 and 100% of a new tier of Evil Within, it will return to 95% complete. This does not apply if you are stalking a survivor and the survivor leaves your sight lines. Additionally, if he is blinded while stalking, he lose 5% progress on Evil Within. That progress will return to whichever survivors he loses it from, so he will be able to gain the Evil Within progress back. If the progress lost would cause him to tier down, it only lowers it as much as possible without lowering its tier. Finally, change the Memorial Flower and the J. Myers Memorial to increase stalking speed while holding still."
Thank you for the feedback and sorry for the lack of immediacy on my response, I do still care about making sure these suggestions are balanced and fun, but I got a cold since I posted this and it has been kicking my butt. Tell me if this sounds any better. I'll try to post more often and thank you again.
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