For Killers complaining about gen speed, stop using BBQ
I know what some of you are thinking: “Great, another thread about gen speeds!” But this is meant to explore a particular perk that everyone and their mother loves to run... Barbecue & Chilli (BBQ).
It may be safe to assume that BBQ & Chilli is one of the most used (if not the most used, especially after the Ruin nerf) killer perks in the game. In my experience I see this perk used by the killers I face a VERY HIGH percentage of the time (probably 3 out of every 4 matches). Why is this the case? The conditional aura reading that’s countered by lockers or being close to the survivor about to be hooked? In part, yes... but I feel like it’s those ever-tasty bonus bloodpoints (BPs). I get it, the grind is ridiculous and BPs are the currency that keeps your killer/survivor economy running. We need to unlock teachables, P3 everyone (if you’re into pointless bloody versions of default cosmetics), and stock up on items/addons. BUT - if we take out the BP factor from BBQ, what are you left with? Like I mentioned earlier, a conditional aura reading perk that lasts FOUR seconds does nothing to slow down gens (the point of my thread). Yes, you may get a good proc [code word for the perk activating] and see 3 survivors then pick your target; maybe it’s 2 survivors left and now you can secure the 4K... but during the critical portion of the match this perk is situational at best, especially on killers not named Freddy, Billy, Oni (if his power is up), Nurse and maybe Spirit. Other killers don’t have the speed/map control to utilize this perk effectively even with a good proc, yet I’ve run into Trappers and Hags that are running the perk. We all know why, but I’m pretty sure they’ll be the first to complain about gen speeds. But even with those killers I mentioned it’s better on, there are much better perk alternatives.
Thrilling Tremors is a better BBQ for gen stalling. “But Rey, there’s a cooldown!” Yes, there is... because otherwise this perk would be INSANE. It gives you immediate information of which gens (the survivor’s primary objective) are being repaired REGARDLESS of distance. Even if they let go of a gen, they are now forced to wait out those precious 16 seconds worth of gen time for you to hook your survivor and decide your next move. Pair it with Pop Goes The Weasel for maximum effect.
I won’t get into every gen-regression strategy/perk combos since there are quite a few. Corrupt Intervention + Dying Light (initial slowdown from CI while you build up DL); Sloppy + Thanataphobia (keep them injured and destroy their action speeds); etc. The point is, if you’re one of those killer mains that has an issue with gen speeds and still run BBQ, STOP RUNNING BBQ. There are perks designed to slow down gens and BBQ is not one of them, especially if you’re not good enough to capitalize when it does proc.
This is not meant to come off as me dictating how you should play or what perks to run. If you want to run BBQ (again, I see this perk probably 90% of matches I’m in) that’s your choice, but don’t complain about gen speeds.
What are your thoughts??
~ Rey (equal Survivor player / Killer player who doesn’t use BBQ every match)
Comments
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While TT is situationally better than BBQ it does nothing to solve gen times so that kinda negates the entire main point of this post. It isn't a gen slow down perk, it's an information perk. It gives more reliable information but it also has a pointless cooldown and the blocked gens pause regression.
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Why are you complaining about BBQ? Most people most likely run it for the BP bonus more than the actual tracking of Survivors.
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Blueberry,
I’m not saying Thrilling Tremors (or any perk combo) will SOLVE gen speeds. I’m saying Killer Players that use BBQ and have trouble slowing gens down are better off using other perks SUCH AS Thrilling.
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You can still use BBQ, but you shouldn't necessarily be going after the procs. If you see 1 aura out of 3 possible survivors, that means 2 are potentially going for the save. It's always better to contest a save than it is to cross the map and maybe use Pop on a gen to regress it by the equivalent amount of time you spent just getting there.
PGTW/BBQ can really be trap perks for M1 killers because it feels like you're actually doing something when all you're doing is making up for unnecessary travel time, depending on how you use them.
It's better to contest a save if you know where someone is coming from. You can force another person off a gen, not waste travel time, and potentially force struggle state if you intercept and the other survivors don't realize it.
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TL:DR - Bbq isn't that great of a perk and there are better alternatives.
Yeah...we know. We mostly just want the bloodpoints.
And no one uses bbq to slow down generators, they use it for the information the auras (or lack of auras) give.
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It’s apparent you didn’t read my post.
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I understand, but I’m not a killer player that enjoys staying around a hook if I don’t get BBQ procs when I’m running it. I’ll search the surrounding hook area briefly then patrol my gens again. I have success with my method (Rank 1) more often than not.
Unless I’m going against immersed teams, I rarely come back to the hook.
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I know that's what you are saying and I'm telling you that TT does not help gens speeds at all compared to BBQ. Getting rid of BBQ isn't gonna help your gen speeds unless you're dropping it for something like Pop, and even then you need at least one tracking perk to make proper use of Pop.
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TIL; BBQ & Chilli is an anti-gen perk.
It goes well with Insidious which counters looping, Third Seal which helps to find Survivors, and NOED which ends chases quicker during the early game.
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If you’re not complaining about gen speeds then my point doesn’t apply to you. I know for a fact that the majority of killer players run BBQ, and I also see a lot of gen speed complaint threads... so my discussion here is to shine a light on those folks and have them question whether they should still be running BBQ instead of gen stalling/regression perks.
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There are 3 other perk slots to use for slowdown. Using bbq is not the issue
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BBQ has a counter, but since you survivors like to tell us to pressure gens, BBQ's arua reading helps us do that, it's just only 3 killers are capable of getting to highlighted survivors within a certain amount of time.
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Thrilling is still a better alternative to BBQ (in my opinion) since it guarantees a 16 second stall on any gen not being worked on and situational awareness regardless of distance.
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Very true, but maybe you’re a killer player good enough to run BBQ and not need a full build devoted to gen regression.
Tell me, how is running BBQ on Hag or Trapper optimal in any way for a lower skill player who has trouble getting downs/hooks? I think they’re better off using alternative perks.
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I think it depends what killer you're playing. However, which one is better has nothing to do with the topic of this post.
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“You survivors.” Nice assumption, friend. I’m rank 1 on both sides.
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"You survivor(s)" I'm targeting multiple people, but sure. If the boot fits, feel free to wear it.
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The topic of this post is to express my opinion that there are perks BETTER at stalling gens than BBQ, yet the people that want precious BPs who have trouble stopping gens run BBQ almost every match.
I have little to no trouble running a perk like BBQ because I’m skilled enough to stall gens (enough) with my pressure. Some players can’t but still run BBQ.
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How is running bbq optimal for a nurse or billy who has trouble getting downs/hooks?
If a person has trouble hitting people, nothing short of unrelenting(perk wise) is actually gonna help them getting downs/hooks.🤷♂️
If the player is bad, the perk isn't to blame.
If the player is good, he'll get some use of bbq, even if other information perks might be better on X killer.
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Just don’t want this to become a Survivor vs Killer thread. That’s not the point. No animosity towards you at all.
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I just want the BP man. Besides, if Hangman's Trick doesn't get changed from PTB it will probably end up as the best info perk in the game.
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BBQ has so many counters that you have no right to complain about it. You can run distortion, you can get in a locker or even hide your aura behind a gen. The entire reason they introduced BBQ is to try to get killers to stop camping. Thank the devs for their shortsightedness.
BBQ and gens speeds have nothing in common. BBQ does absolutely nothing to slow down gens speeds. BBQ is only really good on high mobility killers, which there are few. Majority of people who run it use it for the BP gain. Play killer at red ranks for a few days and then tell me how broken BBQ is.
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Same thing applies. They should use perks that help cover their weaknesses, not run a perk for the BP gain.
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I would not play killer near as much if it wasn't for the blood points I get from BBQ. BBQ is really the only thing that makes playing killer worth it somedays. I run surveillance and PGTW with it to slow down gens.
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"The topic of this post is to express my opinion that there are perks BETTER at stalling gens than BBQ, yet the people that want precious BPs who have trouble stopping gens run BBQ almost every match."
I think you underestimate how much the information BBQ gives you slows down survivors through increasing your efficiency. You also overestimate how effective many slow down perks are. Killers switching out BBQ for one of the slow down perks you mentioned isn't going to solve the problem.
"I have little to no trouble running a perk like BBQ because I’m skilled enough to stall gens (enough) with my pressure. Some players can’t but still run BBQ."
BBQ isn't a deciding factor in this scenario. Most the slow down perks in DBD are quite ineffective.
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Another post that makes me believe people read thread titles but not the actual thread.
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I run BBQ on all of my killers - regardless of their speed from Green ranks to Purple ranks, simply because of the bp bonus. Survivors in Green to Purple ranks are just not good enough at the game. They suck at looping, map awareness, predicting killer position, the list goes on. You would think most of these skills a survivor would have picked up by purple ranks, but that simply isn't the case. The game is too easy for them. So I run BBQ, get a bit of info and big bp bonus - then survivors go as far as to say the Clown is broken. In red ranks I only use BBQ on fast killers, or Huntress (Because hatchets). I have been testing TT in red ranks, but I just can't get behind that long cooldown ITS SO LONG, with very little payout. The gen's are only blocked for a few seconds it feels, and they get right back on them. Not to mention in red ranks - survivors deliberatly let go of the gen for a pick up, and then get back on it when the TT wears off - so you don't even get to know where anyone is anyways.
Though you don't really have much choice but to take TT or BBQ, because in high ranks DH and NOED all get cleansed anyways. You can take PWYF for movement speed, but it's a lot of work for a small payout as well, and at the same time if you're already a slow killer you can't really risk not commiting to chases as soon as possible. Wraith really is the only one who can maximize on this perk because he can just end chase by going invisible.
Anyways idk where i'm going with this. I think my point is that Thrilling Tremors is just far too weak of a perk to run in high ranks, and at least BBQ gives you BP for the same amount of information, and same likely hood fo getting that information.
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Plenty if high killers don’t run BBQ, doesn’t change gen speeds. Specifically with Tremors, okay you’re clown or another M1 killer and you see that all gens are blocked except the far one... tremors doesn’t help jack in this situation, by the time you wander over there the gen is done.
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Plenty if high killers don’t run BBQ, doesn’t change gen speeds. Specifically with Tremors, okay you’re clown or another M1 killer and you see that all gens are blocked except the far one... tremors doesn’t help jack in this situation, by the time you wander over there the gen is done.
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“But Rey, there’s a cooldown!” Yes, there is... because otherwise this perk would be INSANE.
Not really. I'm not even sure it would be that much better than BBQ if it didn't have a cooldown. I would argue that the time it blocks a gen for is minimal enough that if no one is on a gen, the info BBQ would give you is better than the 16 seconds of gen block (since a chunk of that 16 seconds is spent getting to a hook). I could be wrong, but I would rather potentially know where everyone is for a few seconds than know that a potentially unknown number of people is at a gen, especially as a Pig because then I have a decently higher shot of knowing where a Survivor with a Trap is probably heading to.
With the cooldown, it is definitely not better than BBQ IMO, nor do I think it is worth using.
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You’d be right if thrilling tremors let’s regressing gens keep regressing. But it actually STOPS regressing gens which in turn if a gen wasn’t already worked on what’s the chances someone will stumble upon a gen that hasn’t been worked on in the first place within 16 seconds as well? If they fixed thrilling I’d completely agree with you. But it literally does nothing to effect gen speeds other than tell you a survivor is on a gen which you can already be told that by BBQ while also seeing people NOT on gens, AND the only reason we use it the double BP. there is just no argument at all
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You do realize....we can run a lot of those perks you just mentioned plus BBQ right?
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Can we stop the culture of telling people how to play the game?
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...are you actually reading what I say or just getting the basic idea? Because the answer to you is literally in my last comment.
If a person has trouble hitting people, nothing short of unrelenting(perk wise) is actually gonna help them getting downs/hooks.🤷♂️
If the player is bad, the perk isn't to blame.
If the player is good, he'll get some use of bbq, even if other information perks might be better on X killer.
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Bad comparison.
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I run BBQ strictly for BP. Being able to see auras is just a plus. If BBQ didn't give me so many BP I personally wouldn't run it. Grinded Leatherface from 1- 35 in a couple of hours thanks to BBQ.
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I get your point and it makes sense. However, that’s where I see the problem. So many killer perks, but if you don’t take 2-3 gen slowdown perks then you will most likely lose because gens go extremely quick. What’s the point of all these perks if we only get to use the same few to compensate for gen speed. I don’t believe people should have to stop running BBQ just to win a game. I don’t believe people should stop running any perk they’d like to run even just for fun perks just so they have a chance at winning.
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This is such a dumb post it is not even worth reading. If you are that worried about bbq there are counters for it.. Use your brain. Hide behind a gen, be within range, locker, dance in circles so you tell him that you know he has bbq - this is what i do.
I assume every killer has bbq and a lot of times i am right and the only one who even figures this out. Most dont run either bond or empathy in order to favor "meta" perks which give you ZERO information on what is happening.
Current crop of survs really stink. More so than me and i suck cos i find it hard to lose the killer, but i know mechanics, can do gens without blowing them up, can do safe saves.
Others rush in 2 seconds after the killer has gone.
The one single perk most attributed to getting killers away from the hook camping and you want to nerf it?
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Glad you could be a productive contributor to this thread by making assumptions on the point of the discussion. Come back when you don’t have the attention span of a wasp and actually read my post.
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Believe me, I wish that we could all run BBQ and not worry about gens flying of we don’t play optimally but that’s the state of the game. If you’re not a good killer player then then gens will fly. Even good killer players won’t get 4Ks each game.
But allow me to rephrase my point: If gen speeds REALLY bother someone to the point where you can’t enjoy a match, BBQ is not worth the perk slot in MY opinion. I’d focus my builds on gen regression/chases.
This goes back to my example of seeing TERRITORIAL killers like Trapper and Hag running BBQ. If you see 3 survivors in an area with no traps, all you get is brief situational awareness but nothing to stop gens or end a chase.
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If you’re not willing to read my post then I’d suggest avoiding assumptions about my way of thinking or to use “my brain”.
Thanks.
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Your post only takes into account 1/4 of the the story. What are the other 3 perks being run? Can almost guarantee its either pop or thanatophobia. So in addition to bbq, they are running slow down perks. And yet gens fly by because there are no early game slow down perks other than possibly corrupt intervention.
That's the problem with slowdown perks in this game. The killer has to be able to fulfill the requirements, hooking people for dying light, keeping everyone injured etc
I agree with you that BBQ isn't the best perk to bring in a game. With all the counters to it, there are much better tracking perks. But what it does do well, the best, is BP gain. And considering it took probably 3-4 million bloodpoints to unlock every perk on 1 killer. Bbq is mandatory.
When i can use any perk i want on any killer i want, i will drop BBQ for better builds. Until then, you will continue to see BBQ all the time.
And yes gens still fly by. Especially when your rank 15 killers go up against rank 3 survivors.
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In part, yes... but I feel like it’s those ever-tasty bonus bloodpoints (BPs). I get it, the grind is ridiculous and BPs are the currency that keeps your killer/survivor economy running. We need to unlock teachables, P3 everyone (if you’re into pointless bloody versions of default cosmetics), and stock up on items/addons. BUT - if we take out the BP factor from BBQ, what are you left with?
You just summed up exactly why we use BBQ. Literally the only perk that lets us get a decent amount of BP.
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What he is trying to say is that BBQ is not very good in low mobility killers (the ones who suffer the most from gen rushing) and by running it you are gimping your build instead of using something who fits better for those killers.
I agree.
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Fair enough, you got me. I am tired of the nerf this and nerf that threads.
However. Take away the BP and i would stil use it. It is part of my build. I use BBQ, DL, Thana and one other that rotates.
I have my slowdown perks and i use BBQ for the aura reading ability. If people are using to it "get points" then so be it. We sweat for ours.
If they take the BP aspect away from BBQ i think you will find that surv que's will spike through the roof at that point. It is one think to get sweaty in game after game but to have surv end game BP totals will turn off a lot of killers. Myself included. If i am goign to sweat then i want the BP to boot.
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Why TT is not a good perk: It got a CD AND only provides gen information. Most times it only wastes your own time when paired with PGTW. And it's very obvious, not like BBQ.
Why DL is a situational perk: It provides one survivor immunity AND an additional perk. For 3% slowdown per non-obsession hook. Got no synergy with Thana because of the free Botany Knowledge. It's good on Plague and Legion for obvious reasons.
The only reliable slowdown perk atm is PGTW and that's good with BBQ.
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I realised this long ago. It’s not that good on most killers without mobility, especially on large maps like mother’s dwelling where the closest survivor will be about 30 seconds walk to get to. I swapped it for Discordance on a lot of killers.
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I don’t want BBQ nerfed at all, I enjoy using it too (primarily for BPs, like most). Just pointing out that there are better options for certain killers/killer players who struggle with gens.
Thank you!!
Again, I’m talking about how BBQ without BP gain is a mediocre tracking perk at best. Easily countered and no gen regression/stalling benefits.
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Discordance is amazing. You guarantee the option to pressure two survivors at once or know that a gen won’t be completed in 40 seconds or less (if I remember the max time for 2 survivors on a gen together correctly).
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According to the title, you're telling killers to stop using BBQ. But I think you're missing the point. We use it for the BP. Explaining why other perks are better for tracking isn't going to change anything.
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