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New Game Mechanic: Beacons

re5_gamer2263
re5_gamer2263 Member Posts: 53
edited March 2020 in Feedback and Suggestions

There would be 5 beacons on each map. Each beacon amplifies the Entitie's existence to the killer, instilling them with fear and rage.

Each beacon would take 30 seconds to deactivate.

Each beacon would base give the killer .5% extra movement speed.

Each generator completed would amplify each beacons effect by an extra .2% movement speed.

So assuming no beacons are deactivated and the killer is a 115% speed killer, here's the killer's end movement speed:

0 gens- 117.5%

1- 118.5%

2- 119.5%

3- 120.5%

4- 121.5%

5- 122.5%


This would add a new slowdown mechanic to the game that would punish survivors but wouldn't force them to give up. The time to deactivate is reasonable in my opinion and would make killer more scary for survivors. I'm interested to hear your thoughts.

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