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A think about Chest/Gate opening interactions

So as we have all noticed by now. Progress is being added to the chest before your character even begins to dig around. Just like how progress is added to the gate before your character even pulls the lever down to activate it.
Just saying that you should change it so that progress isn't being added until the character actually properly begins to interact with it.

Comments

  • davidps4DBD
    davidps4DBD Member Posts: 79
    Thatd be great. No more progress tapping
  • DKOuToFConTRoL
    DKOuToFConTRoL Member Posts: 59

    This is something that has always confused me in a logical sense. You could argue that part of the time taken is the pulling the lever, but then why does it keep progressing the second time the lever is being pulled?

    So I agree.

  • GT_Legend2
    GT_Legend2 Member Posts: 845
    Yeah, especially gen tapping for a split second to stop it from regressing while in a chase
  • DKOuToFConTRoL
    DKOuToFConTRoL Member Posts: 59

    I think gen tapping is a different issue from the interactions, I see what you mean but I think the chest/gate interactions should be treated differently.