Toxic stuff that should be fixed
Okay look their are toxic things in DBD that can be fixed while some are just personal problems that are dumb.
Camping
and
Sand bagging.
Camping is a lame tactic that killer mains use and ultimately shows that they are salty or just suck at the game. You can get a 4-person Kill without needing to camp, now I know its not easy but its not impossible. If your using camping as your strategy, then you have no skill, because your using the stupidest exploit to win. #GET GOOD
And honestly, this is bad game design that should have been fixed a long time ago, and the killer mains who use camping and don't want it gone, play the game the way it was meant to be played.
Some people: "but what about toxic survivors? justify that"
Speed hacking, helping the killer by blocking other survivors, hook farming (I didn't know that was a thing), Whitch Hunting, insulting and threating messages. That is a toxic survivor.
T-bagging and Flashlight Flickering.......those aren't even made to be real taunts, grow up. That's not a game-play problem, that is a personal problem. (If flashlight flickering is messing with the killer's audio and making it glitchy or something along the lines, then that should checked out and fixed) But pretty much if your getting mad at that then, take a break.
Looping, Blood lust will eventually kick in, and survivors can't do it for ever (Maybe run Bamboozled to help window looping) or you could stop chasing them and go look for other survivors who might not be able to do that.
(But granted blood lust won't always work, so looping should still be balanced)
Being able to dodge killer attacks....your camping because you can't hit someone?....Okay, you can still hit someone who knows how to juke, when you understand what movement patterns survivors try to use confuse you during a chase.
Some people:" Well how do we stop survivors from bum rushing?"
Actually a new mode thats coming to "Identity V" might have the solution. (the idea is) After hooking a survivor, other survivors won't have the command to save and the sacrifice of the entity will not commence until the killer has gone 32 meters away from the hook, and then after a little timer of 40-30-20 seconds (give or take IDK..) (that appears only after the killer leaves) The killer and the survivors can see that timer, and after the timer wears off, it'll be fair game.
This will give the killer time to go and hunt for other survivors, and other survivors can work on the gens (And if the add Kindred as a default mechanic) one survivor can start to make their way over to help them. Besides its smarter to wait for the killer to leave and wait a little to make sure they don't come back. Tunneling is annoying, but at least the killer is fair about it.
SAND BAGGING.
Make it so the survivors can't body block, while hes carrying someone. (Or make them have less affect to stop him)
I think the Devs should consider testing this.
If the Dev's really wanted this game balanced, they would stop spitefully allowing camping, because they like buffing survivors.
(the timed hook thing though had better have permission first, since its Identity V's idea)
Comments
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Camping doesn't need a "fix", it is intended and legal gameplay.
Deal with it.
There is enough counterplay to it, especially since the hook timer got increased and tons of perks got introduced that give the killer a reason to leave the hook, but survivor still ask for nerfs to exactly this perks.7 -
You want "toxic stuff"?
How about healing someone while you are awake vs Freddy?
Or bodyblocking awake for a sleeping teammate?
Bodyblocking the hook?
Tbagging behind pallets?
Double windows abuse?
Last second loadout switch?
I could come up with more if you like...1 -
@BLUE_APE said:
(You can argue with me if you want, but I won't listen, and I know I'm right and your wrong)That line makes this a rant not a discussion.
The button on forums is asking for new discussion threads however rant noted.2 -
@Wolf74 said:
You want "toxic stuff"?
How about healing someone while you are awake vs Freddy?
Or bodyblocking awake for a sleeping teammate?
Bodyblocking the hook?
Tbagging behind pallets?
Double windows abuse?
Last second loadout switch?
I could come up with more if you like...Freddy stuff?...Freddy is the worst killer in game so I have heard, and I haven seen any one play him in a while
I already made my suggestion on body blocking a hook, so what are complaining?
T bagging is a personal problem, not a gameplay problem.
Window abuse? that one slipped my mind. I had a nerf idea for that, I just forgot it.
Last second loadout switch, its not always meant to be toxic.
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@Wolf74 said:
Camping doesn't need a "fix", it is intended and legal gameplay.
Deal with it.
There is enough counterplay to it, especially since the hook timer got increased and tons of perks got introduced that give the killer a reason to leave the hook, but survivor still ask for nerfs to exactly this perks.Well then the devs don't need to nerf D-stike, it is intended and a legal perk.
Deal with it.0 -
@DepravedKiller said:
@BLUE_APE said:
(You can argue with me if you want, but I won't listen, and I know I'm right and your wrong)That line makes this a rant not a discussion.
The button on forums is asking for new discussion threads however rant noted.You can edit all you like, but you don't want "balance", you just want free unhooks.
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@Wolf74 said:
@DepravedKiller said:
@BLUE_APE said:
(You can argue with me if you want, but I won't listen, and I know I'm right and your wrong)That line makes this a rant not a discussion.
The button on forums is asking for new discussion threads however rant noted.You can edit all you like, but you don't want "balance", you just want free unhooks.
And killers who camp want free kills, I don't need to win to have fun on DBD Camping is toxic and unfair.
Are you denying that?0 -
@BLUE_APE said:
@Wolf74 said:
@DepravedKiller said:
@BLUE_APE said:
(You can argue with me if you want, but I won't listen, and I know I'm right and your wrong)That line makes this a rant not a discussion.
The button on forums is asking for new discussion threads however rant noted.You can edit all you like, but you don't want "balance", you just want free unhooks.
And killers who camp want free kills, I don't need to win to have fun on DBD Camping is toxic and unfair.
Are you denying that?Yes, I do deny that.
Camping isn't a "free kill", because the survivor didn't spawn on the hook, the killer brought him there.
And the killer pays for this kill by spending time near the hook.
Time is the most precious resource for killer and camping cost time.
This investment in spent time only pays off if the survivors feed the killeSo "camping" aka securing a kill aka baiting other survivor is a legal tactical decision.
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@BLUE_APE said:
Okay look their are toxic things in DBD that can be fixed while some are just personal problems that are dumb.
Camping
and
Sand bagging.Camping is a lame tactic that killer mains use and ultimately shows that they are salty or just suck at the game. You can get a 4-person Kill without needing to camp, now I know its not easy but its not impossible. If your using camping as your strategy, then you have no skill, because your using the stupidest exploit to win. #GET GOOD
And honestly, this is bad game design that should have been fixed a long time ago, and the killer mains who use camping and don't want it gone, play the game the way it was meant to be played.Some people: "but what about toxic survivors? justify that"
Speed hacking, helping the killer by blocking other survivors, hook farming (I didn't know that was a thing), Whitch Hunting, insulting and threating messages. That is a toxic survivor.T-bagging and Flashlight Flickering.......those aren't even made to be real taunts, grow up. That's not a game-play problem, that is a personal problem. (If flashlight flickering is messing with the killer's audio and making it glitchy or something along the lines, then that should checked out and fixed) But pretty much if your getting mad at that then, take a break.
Looping, Blood lust will eventually kick in, and survivors can't do it for ever (Maybe run Bamboozled to help window looping) or you could stop chasing them and go look for other survivors who might not be able to do that.
(But granted blood lust won't always work, so looping should still be balanced)
Being able to dodge killer attacks....your camping because you can't hit someone?....Okay, you can still hit someone who knows how to juke, when you understand what movement patterns survivors try to use confuse you during a chase.Some people:" Well how do we stop survivors from bum rushing?"
Actually a new mode thats coming to "Identity V" might have the solution. (the idea is) After hooking a survivor, other survivors won't have the command to save and the sacrifice of the entity will not commence until the killer has gone 32 meters away from the hook, and then after a little timer of 40-30-20 seconds (give or take IDK..) (that appears only after the killer leaves) The killer and the survivors can see that timer, and after the timer wears off, it'll be fair game.
This will give the killer time to go and hunt for other survivors, and other survivors can work on the gens (And if the add Kindred as a default mechanic) one survivor can start to make their way over to help them. Besides its smarter to wait for the killer to leave and wait a little to make sure they don't come back. Tunneling is annoying, but at least the killer is fair about it.
SAND BAGGING.
Make it so the survivors can't body block, while hes carrying someone. (Or make them have less affect to stop him)I think the Devs should consider testing this.
If the Dev's really wanted this game balanced, they would stop spitefully allowing camping, because they like buffing survivors.(the timed hook thing though had better have permission first, since its Identity V's idea)
Its always a joy to read stuff like this.
I will use your own words now: If you get mad at someone camping you, take a break
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Yes, I do deny that.
Camping isn't a "free kill", because the survivor didn't spawn on the hook, the killer brought him there.
And the killer pays for this kill by spending time near the hook.
Time is the most precious resource for killer and camping cost time.
This investment in spent time only pays off if the survivors feed the killeSo "camping" aka securing a kill aka baiting other survivor is a legal tactical decision.
Still dosen't make it less toxic, and like I said "you can get a for person kill without needing to camp"
So your saying "I have no choice but to camp, because I can't win any other way"0 -
@Master said:
Its always a joy to read stuff like this.
I will use your own words now: If you get mad at someone camping you, take a break
If you get mad because you can't win because you have no skill at playing the actual game, take a break.
But thank you, I can say I'm better then you already before I start maining killer. I will give people a good experience and help more people have fun. instead making people quit because camping saps can't win with out using the dumbest tactic. Its a game, cry baby, get good.
If you camp a survivor because they were able to juke, you just a salty looser who needs skill.
So go ahead and camp, while I get better and advanceBut if the devs are okay with this, then they are lying about what they said. "we want this game to be less agrivating and to be fun"
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For more ideas on camping, see the other 7490362528 threads with similar topics and rants. Or wait an hour or so for the next one. But don't expect to be taken seriously.0
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@BLUE_APE said:
@Master said:
Its always a joy to read stuff like this.
I will use your own words now: If you get mad at someone camping you, take a break
If you get mad because you can't win because you have no skill at playing the actual game, take a break.
But thank you, I can say I'm better then you already before I start maining killer. I will give people a good experience and help more people have fun. instead making people quit because camping saps can't win with out using the dumbest tactic. Its a game, cry baby, get good.
If you camp a survivor because they were able to juke, you just a salty looser who needs skill.
So go ahead and camp, while I get better and advance
But if the devs are okay with this, then they are lying about what they said. "we want this game to be less agrivating and to be fun"If you get mad because you can't win because you have no skill at playing the actual game, take a break.
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@Master said:
If you get mad because you can't win because you have no skill at playing the actual game, take a break.
Go ahead and Camp toxic player while I get better and advance help more people have fun
While you do nothing but sit but fuss how you can't win, when me and other killers don't need to get a free kill
You can't deny that camping is toxic, and its to easy.0 -
@BLUE_APE said:
@Master said:
If you get mad because you can't win because you have no skill at playing the actual game, take a break.
Go ahead and Camp toxic player while I get better and advance help more people have fun
While you do nothing but sit but fuss how you can't win, when me and other killers don't need to get a free kill
You can't deny that camping is toxic, and its to easy.I play survivor at the moment because im fed up being bullied as killer.
For me, camping is when the killer hands out a free win to the survivors by going afk. Of course there are sometimes some idiots that throw themselves at the afk killer, but luckily those become rare once you rank up1 -
@Master said:
@BLUE_APE said:
@Master said:
If you get mad because you can't win because you have no skill at playing the actual game, take a break.
Go ahead and Camp toxic player while I get better and advance help more people have fun
While you do nothing but sit but fuss how you can't win, when me and other killers don't need to get a free kill
You can't deny that camping is toxic, and its to easy.I play survivor at the moment because im fed up being bullied as killer.
For me, camping is when the killer hands out a free win to the survivors by going afk. Of course there are sometimes some idiots that throw themselves at the afk killer, but luckily those become rare once you rank upLike I said the Dev's are lying to us when they said "We want this game to be fun and less rage inducing as possible"
Camping is rage inducing for survivorsAnd the important stuff I mentioned is toxic for killers. And exploiting bugs and glitches is too.
I know that survivors bully killers a lot, (Or so I've heard and watched on youtube) but think about this for a minute.
"if camping wasn't at all possible in the game anymore, and the game was balanced for both sides, would you still play DBD?"0 -
@BLUE_APE said:
@Master said:
@BLUE_APE said:
@Master said:
If you get mad because you can't win because you have no skill at playing the actual game, take a break.
Go ahead and Camp toxic player while I get better and advance help more people have fun
While you do nothing but sit but fuss how you can't win, when me and other killers don't need to get a free kill
You can't deny that camping is toxic, and its to easy.I play survivor at the moment because im fed up being bullied as killer.
For me, camping is when the killer hands out a free win to the survivors by going afk. Of course there are sometimes some idiots that throw themselves at the afk killer, but luckily those become rare once you rank upLike I said the Dev's are lying to us when they said "We want this game to be fun and less rage inducing as possible"
Camping is rage inducing for survivorsAnd the important stuff I mentioned is toxic for killers. And exploiting bugs and glitches is too.
I know that survivors bully killers a lot, (Or so I've heard and watched on youtube) but think about this for a minute.
"if camping wasn't at all possible in the game anymore, and the game was balanced for both sides, would you still play DBD?"Camping isnt an exploit, just fyi
Oh, and playing killer is rage inducing for killers (not sure if you ever tried it though tbh)If the game was balanced, then there would be a lot less camping. Yes id prefer that and actually I prefered the old days of DBD without looping and almsot no camping
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@Master said:
Camping isnt an exploit, just fyi
Oh, and playing killer is rage inducing for killers (not sure if you ever tried it though tbh)If the game was balanced, then there would be a lot less camping. Yes id prefer that and actually I prefered the old days of DBD without looping and almsot no camping
I have played killer, I main survivor mostly, but I because I don't care about winning anymore (I never really wanted to go up in ranks either) It doesn't bother me all that much. Aaaaaaaaaaaand uh....another reason is I use doctor, and I useally get more joy out out of zapping people and putting them in madness tier 3. I'm not even kidding, I'll spend most of the match just chasing people and zapping them.
But when that maxs out, sure I'll zap them and then maybe try to hook some one now and then.But I do understand why killer can be rage inducing.
Why don't the devs make it fair for both sides?
Looping? Why not they make it so blood lust will kick in tons faster in places that are well known for being loop spots?0 -
@BLUE_APE said:
@Master said:
Camping isnt an exploit, just fyi
Oh, and playing killer is rage inducing for killers (not sure if you ever tried it though tbh)If the game was balanced, then there would be a lot less camping. Yes id prefer that and actually I prefered the old days of DBD without looping and almsot no camping
I have played killer, I main survivor mostly, but I because I don't care about winning anymore (I never really wanted to go up in ranks either) It doesn't bother me all that much. Aaaaaaaaaaaand uh....another reason is I use doctor, and I useally get more joy out out of zapping people and putting them in madness tier 3. I'm not even kidding, I'll spend most of the match just chasing people and zapping them.
But when that maxs out, sure I'll zap them and then maybe try to hook some one now and then.But I do understand why killer can be rage inducing.
Why don't the devs make it fair for both sides?
Looping? Why not they make it so blood lust will kick in tons faster in places that are well known for being loop spots?If you only run around like a clown and dont try to actually play the game, you only have a slight glimpse how frustrating playing as killer is.
I dont know why devs dont do that. They could also fix the hitbox issue that would diminish looping by a lot.
The problem is the survivor main comunity, they want easy wins, but in their heart they know that unbalance causes stuff like camping and toxicity.0 -
@Master said:
If you only run around like a clown and dont try to actually play the game, you only have a slight glimpse how frustrating playing as killer is.
No, when I try to get kills, that is when I see how hard it is,( I'm not saying t-bagging doesn't get a tad annoying either) so I do know. But flash light flickering doesn't bother me because I tend loose people during chase
I dont know why devs dont do that. They could also fix the hitbox issue that would diminish looping by a lot.
The problem is the survivor main comunity, they want easy wins, but in their heart they know that unbalance causes stuff like camping and toxicity.And I understand that, why do you think I made this thread?
I don't care if I win or loose in this game, I want it to be fair.
Perhaps the dev's know this is unfair, but don't want to make it fair, because they think to many people will quit.
Buffing killers doesn't mean camping will stop (it might encourage them to do it more if it becomes viable, just a thought but not a fact), but it will help and I'm all for that. But camping must not be a thing anymore and same goes for survivors using looping and other toxic stuff.Why not
Give the killers a good reason not camp (Such as fixing the survivor looping, balanced buffs and nerfs for both sides, and fix looping with my other solution and window abuse ect. ) and make camping a thing you can report, make blood lust kick in fast when survivors use a window pallet or for just being near those things.At which point hopefully chases will be skill based with survivors needing to learn how to dodge attacks and out smarting (jukes/hiding) to truely get away from the killer. and not luck based.
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@Master said:
@BLUE_APE said:
@Master said:
Camping isnt an exploit, just fyi
Oh, and playing killer is rage inducing for killers (not sure if you ever tried it though tbh)If the game was balanced, then there would be a lot less camping. Yes id prefer that and actually I prefered the old days of DBD without looping and almsot no camping
I have played killer, I main survivor mostly, but I because I don't care about winning anymore (I never really wanted to go up in ranks either) It doesn't bother me all that much. Aaaaaaaaaaaand uh....another reason is I use doctor, and I useally get more joy out out of zapping people and putting them in madness tier 3. I'm not even kidding, I'll spend most of the match just chasing people and zapping them.
But when that maxs out, sure I'll zap them and then maybe try to hook some one now and then.But I do understand why killer can be rage inducing.
Why don't the devs make it fair for both sides?
Looping? Why not they make it so blood lust will kick in tons faster in places that are well known for being loop spots?If you only run around like a clown and dont try to actually play the game, you only have a slight glimpse how frustrating playing as killer is.
I dont know why devs dont do that. They could also fix the hitbox issue that would diminish looping by a lot.
The problem is the survivor main comunity, they want easy wins, but in their heart they know that unbalance causes stuff like camping and toxicity.Yep, to many survivor claim they "play killer", but actually they are just enjoying to do the partyclown for their fellow survivor.
Devs said on stream (ages ago) that they do not dare to touch the hitboxes (collisionboxes), because that would/could create to many other issues (Spagetti coding).
And I think there are 2 kinds of survivor mains, those that do not play higher ranks and seriously believe that killer are op and those that play high ranks and KNOW that survivor are the ones in charge of the game and BOTH try to get killer nerfed anyway.
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Calls camping an exploit LMAO!... the devs have said multiple times they made camping, they want it in the game it's a strat!... why do you think LF was made the way he was? Like look at these things1
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camp is legal...get over it
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