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Kate Denson:Boiled Over Buff
Am I the only one who feels as if this perk is useless? You really have to be bad at the game to not be able to avoid the struggle effect. I understand the speed of the meter being increased might be too much for the killer. Could the struggle be buffed even more if that is too much to ask for. The perk is terrible. Let me know what you guys think.
Comments
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It definitely needs to be looked at. Even at max rank, the increased sway is a non-issue for killers. I think a 5/10/15% increase in wiggle meter speed would be a good starting point for it, or possibly a 5/10/15% decrease in killer speed while carrying the survivor.
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Ive lost one hook due to that perk so far. I consider it quite weak yeah.
They cant mess with the wiggle speed however or it will be impossible to hook someone with all the bodyblocks
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It's literally the worst perk in the game now, now that Deja Vu got buffed.
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I think it should slow down the killer's caring speed and increase how much the killer deals with wobbling around.
The devs stated that they can't have a perk that increases wiggling speed, because that would unfair.
But they should have a look at it.1 -
BLUE_APE said:
I think it should slow down the killer's caring speed and increase how much the killer deals with wobbling around.
The devs stated that they can't have a perk that increases wiggling speed, because that would unfair.
But they should have a look at it.0 -
BLUE_APE said:
I think it should slow down the killer's caring speed and increase how much the killer deals with wobbling around.
The devs stated that they can't have a perk that increases wiggling speed, because that would unfair.
But they should have a look at it.
While we are at it, why don't we make a Killer perk that makes all Survivors be in the No Mither state? Since a perk that always gave them Exposed wouldn't be fair.1 -
My proposal is to keep or remove the sway effect bonus, but at tier 3 Killers should not see any auras(or almost none). I don't think this perk has caused me to lose a single hook, even with body blocks. I main Killer too, so I would roughly estimate it's success rate is less than 1%.
Edit: specifically, they should not be able to see auras of hooks while carrying the survivor with Boil Over. But perhaps removing all auras as long as the Killer is carrying them is good too.
And just a side thing, the perk should totally be renamed to "Buckaroo" if it keeps the sway effect.2 -
RagingCalm said:
My proposal is to keep or remove the sway effect bonus, but at tier 3 Killers should not see any auras(or almost none). I don't think this perk has caused me to lose a single hook, even with body blocks. I main Killer too, so I would roughly estimate it's success rate is less than 1%.
Edit: specifically, they should not be able to see auras of hooks while carrying the survivor with Boil Over. But perhaps removing all auras as long as the Killer is carrying them is good too.
And just a side thing, the perk should totally be renamed to "Buckaroo" if it keeps the sway effect.0 -
Oh for #########'s sake, you are not ever getting another perk that lets you wiggle out faster.
Yes, "another".
You already have Decisive Strike which literally says that it 'fills the wiggle meter' when you hit the skill check after passing 35% at max rank, non-obsession.
But no of course, all you want is another one.
And another one.
https://www.youtube.com/watch?v=jEI3N9kIyP4If you ever get that perk, you might as well have BHVR remove a perk slot because every single Survivor will run it, then the 'Holy Trinity' will become the 'Four Horsemen'.
After that, every single Killer you face off against will use Iron Grasp to counter it, and then Agitation just so they can likely put you right into the basement regardless of that perk.
Then you'll have another perk that's forced into the high-rank meta - Killers already need to use Ruin, then they'll need to always use Iron Grasp.If you seriously want a perk that lets you wiggle out faster, you honest to god have to git ######### gud.
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Keeping the hook aura ability and making it 5/10/15% fast wiggling speed is fine (I think 15% would only take off 2 seconds but I'm not sure.) To make it balanced, just make it so that survivors can't combine it with DS.
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Salty_Pearl said:
just make it so that survivors can't combine it with DS.
They should have done it ages ago to prevent Self-Care, Sprint Burst, and DS from being used all at once.0 -
@Judgement said:
Salty_Pearl said:just make it so that survivors can't combine it with DS.
Oh please do you really think BHVR would even try to prevent perks from being combined, if it would only apply to two perks?
They should have done it ages ago to prevent Self-Care, Sprint Burst, and DS from being used all at once.Those are completely different perks though. DS depends on the wiggle meter while Self Care doesn't depend on SB.
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During the PTB, when I was hearing only the descriptions of the perks, I was hoping it would be a counter to Iron Grasp, like how Lightweight used to counter Predator. But... nope. I tried testing if Open Handed increased the range of the hook aura blocking range but I didn't really notice a change.
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@Justicar said:
It definitely needs to be looked at. Even at max rank, the increased sway is a non-issue for killers. I think a 5/10/15% increase in wiggle meter speed would be a good starting point for it, or possibly a 5/10/15% decrease in killer speed while carrying the survivor.Everyone would use that perk and would really screw the game in my opinion,bodyblocks and other stuff would make this perk just another way to abuse killers..
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buffing boil over means buffing iron grasp too, since that is the direct counter perk to it.
if both get buffed at the same time, so iron grasp completely counters out the struggle effect, it would be okay i guess...0 -
Mister_xD said:
buffing boil over means buffing iron grasp too, since that is the direct counter perk to it.
if both get buffed at the same time, so iron grasp completely counters out the struggle effect, it would be okay i guess...0 -
I main Kate and love Boil Over, not because of the increase in struggles, but obscuring hooks from Killer's views. Yes it's situational, but when you watch Killers walk past hooks because they couldn't see them through the wall it's worth it. Though it is useless when a Killer knows what they're doing.
Like me. I down a Kate, I quickly look for the closest hook before picking her up.
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I likewise have only missed one or two hooks due to boil over, and that's usually because of intervention from other survivors adding to it.
I agree with the suggestion that it should remove all hook auras or increase the sway quite a lot more. Problem is that increasing sway is equivalent to speeding up wiggle meter. Whereas complete hook aura removal requires a bit of forethought or luck on the side of the Killer.
In my games I may have skipped over some nearby hooks due to Boiled Over, but I never usually find it a problem to reach a hook with an aura. I think the perk is probably most effective on mazelike levels like Lerys and The Game, but unless the Kate uses a jigsaw piece that's a big gamble, and even then it's a big investment as the perk isn't really good enough to warrant using a jigsaw.
I'd look at removing auras and maybe change the wiggle sway behaviour a bit, not to make it too extreme but maybe just make the Killer have to do more inputs to counteract it or something. Right now you don't notice much of a difference in the wiggle.
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@Tzeentchling9 said:
BLUE_APE said:I think it should slow down the killer's caring speed and increase how much the killer deals with wobbling around.
The devs stated that they can't have a perk that increases wiggling speed, because that would unfair.
But they should have a look at it.
So increased wiggle speed is unfair, but slower carrying would be fine?
While we are at it, why don't we make a Killer perk that makes all Survivors be in the No Mither state? Since a perk that always gave them Exposed wouldn't be fair.
you have agitation you got like flash mode
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Denson381 said:
Am I the only one who feels as if this perk is useless? You really have to be bad at the game to not be able to avoid the struggle effect. I understand the speed of the meter being increased might be too much for the killer. Could the struggle be buffed even more if that is too much to ask for. The perk is terrible. Let me know what you guys think.
The second idea is buff the struggle effects to 50%/75%/100% and greatly increase the aura disruption to 25 meters/35 meters/45 meters. That way the killer will have a much harder time seeing hooks, but will still be able to see far away so that way they can know where they are for later.0