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Badham Preschool Rendering Bug
Summary:
When entering the lower level of the school, specific areas of the ceiling do not render.
Description:
When playing on badham preschool on a stretched resolution, almost all portions of the lower level of the school fail to render around the stair cases when going down, as well as specifically around Freddy's hidey-hole at the far end under the playground. When playing a killer such as Ghostface, this allows you to stalk players through the ground, with 0 chance of them knowing where you are, I do not have Myers so I cannot check on him to see if he can go through tiers doing the same process, but from all testing you can't attack through any of the bugged renders, just see through them (which is still a LARGE issue.)
This is likely specific to any stretched resolutions, I've been able to replicate it from 1080x1080 all the way to 1440x1080.
Can occur in Public and Private, I did it in private match to give video proof of this.
Steps to Reproduce:
- Set up a custom resolution to play on, the one displayed in the video is 1080x1080
- Launch into any Badham map, I tested both 2 and 3 personally, but likely works on all.
- Go to either the secret spot for freddy (left side of the school) or the far right side stair case) and textures will bug out, some will be unviewable but some will be.
As far as I can tell, this has worked on the past 2 to 3 versions of the game. I'm not sure of any other maps that this could occur on either.
If there are any questions specific to this issue, I will try my best to help answer them, I only tested this for a short amount of time but hopefully there is enough here to maybe start to bring attention to it, as I'd hate for this to go under the radar and be abused by killers, ruining the experience for any players.
Occurs on:
PC.
edit: Did more testing with a friend, it also works with Michael's stalking power aswell.
Attachments: