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Change Daily Ritual to Yield 1 rift Fragment Upon Completion

I think it's all in the title, but I can explain further. I think the current model of the tomes does it injustice and likely makes less people want it. The idea of reaching level 70 seems incredibly hard and takes an incredible amount of time. In other games such as rocket league, purchasing the pass helps the player earn more experience and unlocks extra challenges to complete of which I think should also be done for DBD. So instead of buying the pass early and trying to grind to 70, I bought it at the end when I was at 70 knowing i'd get all the Auric cells back. If adding an experience bonus is not possible or feasible, it would be easy and I think still decently rewarding for players to simply add 1 rift fragment to the daily challenges. I am a survivor main, but I did grind a few games as killer to get the needed fragments. I completed all the survivor challenges and still needed a lot more fragments. I think they need to include more methods of earning fragments or make the 800 experience per fragment more viable, and simply giving 1 rift fragment for the daily challenge seems simple enough.

What other ideas do you all think could be implemented? Did the path to 70 go quicker/longer for you? What was your experience with this tome?

Comments

  • NovaliumTS
    NovaliumTS Member Posts: 162

    I've actually always wondered why the daily challenges didnt have a rift fragment and in all fairness i actually mainly forgot about daily challenges this tome because i just found them unnecessary because it was either do daily and just get xp or just concentrate on my challenges and get rift shards

    I also think some of the challenges just need a higher fragment reward for instance repair a total of 12 gens should not give the same reward as the repair a total of 4 gens (ik this is a kinda bad example as they're both kinda easy) as its basically exact same challenge but made to be more tedious and less rewarding because of it.

    In all fairness after completing the tome i had a break off the game because it had made me hate the game because the rift just felt like more than a chore than a actual fun challenging experience with just the amount of time and effort i had to put into this game even having to deny playing with my friends on other games or even going on other games in general

    Mainly for next tome i want challenges to reward the right amount of rift shards or even with the level completion

    level 1 = 10 rift shards + 5 all challenges completed

    Level 2 = 15 rift shards + 10 all challenges completed

    Level 3 = 20 rift shards + 15 all challenges completed

    Level 4 = 30 rift shards + 20 all challenges conpleted

    Level 1, 2, 3 and 4 fully all challenges completed = 50 rift shards

    This would make completing all the challenges worth the grind and make it so people will think the challenges are justified for their length