Can't wait for the mid-chapter patch with the upcoming perk changes <3
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Spine Chill isn’t ran by everyone, and it doesn’t absolutely kill stealth since it doesn’t tell your how far or from what direction a killer is coming from.
I haven’t lost a game where sabo has been the culprit. Doesn’t seem insane to me.
I actually like new Ruin and its synergy with Surveillance. Old Ruin was a noob slayer... gens still got done fast by good teams. Sometimes skill checks didn’t pop up for half a gen or more.
Nurse was nerfed but good nurses still can dominate with her. I agree that her already high skillcap was raised, though. Little mistakes punish her even more now.
Spirit was hardly nerfed. Prayer beads was a necessary nerf (noob addon); the window vault animation isn’t bad (you could see the red stain move pre-nerf); and not bumping into people mid phase actually helps avoiding body blocks.
Oni doesn’t feel too different from PTB, but I also don’t play him much so I can’t give a great opinion.
I play both sides at Rank 1.
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Bit disappointed, any explanation as to why balance changes don’t make it to the game faster? I notice a trend of newer games getting changes tested and proven (or disproven) quicker when it comes to game balancing and optimisations. Is this by choice? I thought I’d ask cause it seems the game could benefit a lot from quicker iterations.
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Hilarious statement, do you play killer at all?
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Yes. You re just bad for not being able to use those perks well.
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Not a good argument if you don't know anything about me but ok
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What s the point of arguing? If you can just ignore whatever i say . A few days later same thread pop ups. Its just like infinite loops in this game.
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