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The Legion - Buff Idea
The Legion is really near to be a good killer. He need some slight power changes and some addon buffs. Maybe I will make The Legion slightly better here :D. Tell me what you think in the comments.
THE LEGION
- The Legion's movement speed is 4.6m/s
- The Legion's Terror Radius is 32 meters
- The Legion is now able to see Deep Wound progress.
FERAL FRENZY
The Legion has a Frenzy power gauge that builds up over time. The power, Feral Frenzy, can be activated by tapping the Power button. While active, the power gauge drains rapidly and the power ends when the gauge is empty, triggering an forced fatigue state.
When activating Feral Frenzy, The Legion enters a deadly rage. While the power is active:
- The Legion sprints faster than base movement speed. (5.2 m/s) (the same as now)
- The Legion can vault Pallets, but cannot break them.
- Survivors' Scratch Marks and Blood Pools are hidden from The Legion's view.
- Missing an attack depletes half of The Legion's power gauge.
While Feral Frenzy is active, hitting a Survivor who is not currently afflicted with the Deep Wound Status Effect:
- Applies the Deep Wound Status Effect.
- Injures the Survivor, if they are not already injured.
- Refills The Legion's entire power gauge.
- Triggers "Killer Instinct", revealing the location of all Survivors who do not have the Deep Wound Status Effect applied and are within The Legion's Terror Radius.
While Feral Frenzy is active, hitting a Survivor that is currently afflicted with the Deep Wound Status Effect:
- Suffer a forced 4 second fatigue.
Depletes The Legion's entire power gauge(You are no longer punished when hitting a survivor. I decided to delete that. It will also make the Frank's Mixtape addon more useful.)- Ends the power immediately
ADD ONS
Special thanks to AhoyWolf. Most of addons here are made by him. I just slightly changed some of them. Link to his post will be at the end of mine :).
- A Status Effect applies when hitting a Survivor while in Feral Frenzy. (Removed the Killer Instinct requirement)
- Reduces Feral Frenzy recovery time by 3/5 seconds. (From 2/3.5 seconds)
- Increases Feral Frenzy duration by 1/2/3 seconds. (From 1/1.5/2.5 seconds)
- Removed the current effect.
- Decreases Terror Radius while not in Feral Frenzy by 2/3/5 meters.
- Increases Terror Radius while in Feral Frenzy by 4/8/16 meters.
- Decreases cool-down of Feral Frenzy by 0.5/0.75/1 seconds. (From 0.2/0.4/0.6 seconds)
- Does not stack.
- Increases Survivors' mending time by 1/3 seconds. (From 1.5/2.5 seconds)
- Removed the current effect.
- Survivors will bleed-out 3x faster.
- Allows Feral Frenzy attacks to moderately reduce a Survivor's Deep Wound timer. (25%)
- With the current effect, the Killer Instinct Notification will scale up/down depending on how far the Survivors are.
- Removed the current effect.
- For each applied Deep Wound in one Frenzy you damage survivor's Deep Wound timer. Let me explain that
- First Survivor: 25%
- Second Survivor: 50%
- Third Survivor: 75%
- Fourth Survivor: 100% (downs a survivor).
- While Feral Frenzy is active, hitting a Survivor that is currently afflicted with the Deep Wound Status Effect: Depletes The Legion's entire power gauge and ends the power immediately (I decided to do that because it can be too op with Frank's Mixtape.)
Tell me what you think in the comments :D
Here is the link to AhoyWolf's post: https://forum.deadbydaylight.com/en/discussion/comment/1204219#Comment_1204219
Comments
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I really like the Fuming Mix Tape change, it rewards the Legion for chaining Frenzy hits. :)
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Thank you :). Also thanks for letting me to use your add-ons. They are great :D.
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