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Priest survivor, Demonic killer
Priest survivor
Appearance: Old man with a black priest uniform with golden cross. He has a slender figure and use a Spanish inquisitor hat.
Story: An inquisitor researching the Entity peeks its attention...
Skill:
1) Key of faith. Can break a red / purple / green key to stun the killer for 1 / 2 / 3 seconds. Must be at close range with the survivor at the killer sight and the key must be at its full power.
2) Circle of binding. The survivor can write with blood a esoteric circle at the floor. The killer is unable to pass above it for 3 / 5 / 10 seconds if its activated by the killer. The killer is not stunned. Only 1 circle can be used at time, the survivor must be injured or gets injured if cast the circle due to blood loss. The circle gets a red light if the killer gets close to it and is consumed while it is emitting its light.
3) Bless. The survivor can bless other survivors. The hook timer is doubled. No need for struggle at second phase. The Bless can only be applied once for each survivor.
Demonic killer
Appearance: An old cursed doll from an old religion made of straw. It has human size, blood sipping from its body and cursed creepy black eyes and unnatural mouth.
Skill:
Cursed harvest: Once hooked, the survivor have vampiric vines growing around him that accelerates the hook timer. The time spent on hook makes the killer stronger charging his power. A certain ammount of power is also gained by bleeding survivors inside its terror aura but at slower rate.
With his power he can curse generators with vines that make gen progression slower and regression faster, making survivors trip and fall from vines traps on floor, block windows with its vines, block exit gates. The vines can be cleased with a certain ammount of time spent or burned faster with flashlight or toolbox.
With Mori, several vines and flower sprout from the survivor body, that keeps bleeding and increase the killer power greatly.
Skills:
1) Cursed totem: A totem and its hex is restored. Can only be used once per totem.
2) Boogeyman travel: Getting inside a locker allows to transverse a random opposite locker from the map.
3) Scent of fear: See the aura of survivors inside the locker for X seconds.
Comments
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Surv Perks:
1) There are way too many things that are tier focused. No one would use tier 1 and 2.
2) It happens immeditely? Like the circle. Oh also there is a cooldown on it?
3) No possiblity for tiers in current state. Could possibly just add "increase the hook stage (or stages idk) by 80%/90%/100% (although i would change it to my numbers from way back 30/40/50%)
Ability:
A lot is going on in there. It's a: Anti gen rush, faster kills, anti loops kind of ability. ALL in one.
1) No tiers. And not really salvagable unless it has a condition to it.
2) im guesing there is a cooldown?
3) That can't happen, because of how lockers work. It should also add "Remove the ability for lockers to hide survivors auras"... But then again it becomes a "better" iron maiden so idk about that.
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