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Bloodweb, prestige, level changes and more!

Ihatelife
Ihatelife Member Posts: 5,069
edited April 2020 in Feedback and Suggestions

Here are mine proposed changes to the game that will make everyone happy:

  • From now ALL characters starts with their ALL personal perks at tier 3. The reason for this is to give a players to test a new perks already at their maximum level to see if they're like that perk or not.
  • Removing the levels that unlocks the slot. There is completely no reason for this to be in-game. It feels like it punish the new players for playing the game. Thanks to this all players can play already with the character's teachable perks and get the achievements faster.
  • Prestige now grants you 10/20/30% higher chance (P1/P2/P3) to get more bloodpoints offerings in the each bloodweb level. The reason for this is to give a players a little motive to prestige characters that like the most, so they spend more time in the game and bring new players.
  • You can now test the new killer power/s in tutorial. This type of tutorial can give a player to test a new killer power in the tutorial with map similiar in now-tutorials with a bot. To quickly see how the killer's power works in-game.
  • Tutorials about the game styles in game that new players can learn for example: Mindgames, pallet looping, stunning the killers etc. Each finished tutorial can grants you a bonus bloodpoints for finishing.
  • 2x Bloodpoints for 2 hours for each day that player will log into the game.
  • If you win the game,(escape or 4k) you don't lose anymore the items and addons for both sides.
  • Every survivor and killer starts with the all items and addons. Reason: Give the players the fast way to test an items or addons for the powers.
  • Reduce the requirment to unlock teachable perks to 10/15/20 level. The reason for this is to give the new players a more perks without spending a bloodpoints to character that will never propably play.
Post edited by Ihatelife on

Comments

  • Doc
    Doc Member Posts: 94

    Honestly, I think prestige should just be removed and all the bloody cosmetics should be rewarded for getting your characters to level 50. This is so I can feel like a completionist without having to pIII every single character, which is very time consuming.

  • Ihatelife
    Ihatelife Member Posts: 5,069

    Honestly I think the prestiging the character should always be an option. I think prestiging is one of the mechanic in-game that keeps players in game.