Unbreakable
I really have a hard time playing against this perk, I wanted to ask does anyone else have those problems?
Like I can't tell if a survivor has it. Its very annoying to fight against as well. Especially if there is more than one.
Like you spend a good chunk of time-fighting and doing well as killer. You have 4 slugs Then pop someone has unbreakable. You lost all of your map pressure. Don't get me wrong I can understand why survivor would bring it, playing against a killer that slug very easily like oni, nurse,billy and huntress.
Good luck if more than one it as well. Its even gross when ds is added it as well. You can't touch that survivor at all.
I feel like there should be more downside besides you can only use it once. I mean noed has more counterplay than this.
Now I always believe in trying to fix something because there is no point in complaining about something if you aren't gonna help.
So here's my idea without gutting the perk.
Let survivors get up but make them have something like tier 3 madness for 60 seconds and they are exhausted for 30 seconds.
I'm open for ideas.
Comments
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Unbreakable is not your real issue. You're slugging too much. One slug at any given time is fine, 4 slugs are greediness. When going for such a play, you're lucky if you haven't lost all your pressure even before Unbreakable comes into play.
As a rule of thumb, if you down someone and you see another survivor you're confident you can down quickly, that's a good opportunity to slug. Or, you have one hooked, you down the second one and you chase a third. Now, the fourth guy must leave gens.
DS+Unbrekable is strong, but now they're sacrificing two perk slots just to not be tunneled. Their problem. If it's early game, eat the DS without being afraid. Now, their Unbreakable becomes a non-issue.
This is more or less the whole story. Unbreakable is fine as it is.
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You got greedy and the survivors punished you for it, if you dont want to get unbreakabled, hook the survivors.
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The counterplay is: picking them up before they can get up, hit them after they unbreakable.
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Slugging is overrated as a method of applying pressure. It only works if you really know what you're doing and employ it when the time is right. As @PrettyFaceKate explained, there are times when it's appropriate to slug, but most of the time, actually hooking the survivors you down will put more pressure on the other survivors, and get you closer to your ultimate objective of killing them outright, than slugging will.
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It has passive effect of recovering faster while on a ground. That could get nerfed if anything.
If survivors start to crawl immediately they unlikely to have unbreakable.
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Once I thought a survivor I downed at gate had DS. Ive gonne for nearby survs. He stand still and suddenly he was up and gone! Happened he had umbreakable. LOL
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