face campers
Im so tired of games where the killer is just so bad that they face camp me the whole time ive lost more tears in my ranks to that rather than actually being bad at the game like I can admit sometimes im ######### at it and sometimes i dont do so good but games where i get hunted down by a no skill killer like leather face gunslinger or just anyone at this point where as soon as im on hook 1 they face camp me there needs to be a actual thing where these players get penalized or the hook meter just doesnt go down honestly
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They are penalized. Sure they don't care, but they do get punished for it
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Define "penalized". Losing pips? Some bloodpoints? How about the facecamped survivor on first hook, who loses both rank and opportunity for bloodpoints? If you're facecamped after your first chase, you can easily end up scoring less than 5k BP and depip. A facecamping killer can still come out with more than 20k BP. Why has Entity progression not been forced to a halt when a killer is doing this?
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A facecamping killer will never come out with 20k bloodpoints or a pip unless the teammates are idiots. Someone face camping? Do gens. Don't bum rush the hook giving the killer hits and hooks and chase points over and over, just do the gens and leave
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Don't mind me I'm just the boring comment telling you that 'facecamp' doesn't exist anymore just like 'infinites'.
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Face camping is a valid tactical way to kill survivors especially when put up against pro veteran survive with friends groups.
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I"ve recently played Leatherface Insidious noed iron grasp agitation , and i can get double pipe , or simple a pipe or really if i did bad at least i keep my pipe but its really faster and easy to win by camping on basement .
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Facecampers are the ones really losing at the end of the game.
Stage 1 (Idling) on the hook takes 60 seconds, Stage 2 (Struggling) Takes up to 60 seconds, Let's say the average survivor struggles for 35 seconds. A total of 95 seconds on the hook
• A generator takes 80 seconds to be repaired without any toolboxes or it's addons, 2-3 generators can be easily repaired while picking those generators to be near good loop locations, in the duration of that facecamp.
• On average, by the time 1 survivor is put into dying state and hooked, 1 generator is at 90% done, an
• So while the killer has facecamped that one survivor (Most likely for being a really good looper), 4 gens are already done. This means he has 3 more survivors to chase while preventing 3 different gens.
• Facecamping does give you a large penalty in the chaser emblem and hence bloodpoints, and since you're not even doing anything the whole match you're getting barely any bloodpoints out of the match.
So the hooked survivor can just be happy he took one which made the entire team win, or the 4 of them can go make a post crying for an hour on how they couldn't save one of them because the killer made it practically impossible.
Make your choice.
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