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Bullsh*t I wish BHVR would fix instead of making new hats for Jane and Wraith
Ebony mori (don't reward skill, just give free health states away)
Iri head (don't reward skill, just give free insta-downs away)
Noed (don't reward skill, just give free insta-downs away)
Clown (he sucks to play, sucks to go against)
Playing against Spirit (just guess better?)
Playing against Deathslinger (just predictively dodge better?)
Forever Freddy (for sociopaths)
Dedicated servers (huntress throwing trucks that hit you around corners)
Dedicated servers (billy false saws)
Dedicated servers (getting hit through windows by killers' mind powers)
Dedicated servers (myers and ghostface stalking)
Unbreakable/decisive strike combo (ez baby killer)
Decisive strike in a locker (lol)
Dead hard to pallets (press e to outplay)
Sounds still broken after several months (free iron will cos now I'm silent)
Thank you for listening.
Comments
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Ebony Mori - Based on Killers usage, no idea on what you mean in giving "free health states".
Iri Head - Based on Killers usage, requires skills to throw at a considerable distance no different than a normal hatchet. Definitely wasn't intended for Killers who just walk right up to a Survivor and use it.
NOED - Based on Killers usage, typically used for endgame setup. Cleanse totems, you won't have an issue.
Clown - Sucks to play, not bad to go against since he's not in a good spot right now. Everyone in Forum agrees he needs a rework.
Spirit - Spine chill beats her. It also takes skill and educated guesses to use her against Survivors. And it's definitely hard using her against Survivors who know how to counter her.
DeathSlinger - No different than dodging a hatchet or a shred. Easy to adapt too since the rifle's hit box is a lot smaller than a hatchet.
Forever Freddy - Based on Killer usage and play style. I've yet to encounter it but that doesn't mean other Survivors don't experience it. Just wake up and press forward.
Dedicated Servers - Based on Killer's internet as it should be until they find a better solution. If it was based on a Survivor and that Survivor leaves the game because they died first, the whole match just ends.
Unbreakable/DS - It's a setup. Find a better way to counter it if you don't like it so much. No different that a setup of Forever Freddy. Both are annoying but counterable.
DS in a Locker - Yes, it is BS. And it has been annotated by Devs.
Dead Hard - Exactly how it's supposed to work. What's the issue? Bottom line is that it's meant to prolong a chase whether it's a measly couple of seconds or another minute.
Sounds - Yes needs to be fixed. Tired of silent slugged Survivors.
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It's been said so many times, the art team is separate from the gameplay and balance team
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whole game is complete garbage
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