The Devs do all this changes to favor killers and they still complain...
Just process this for a moment...
When devs decided to nerf ruin what was actually the reaction of most killers? "Now I am going to bring Noed, I am going to facecamp, tunnel and slug". Which actually happened because at red rank I saw a lot of killers bring Noed and tunnel and even facecamp survivors. Slugging also became a thing. Killers found a way to combat it by putting on Corrupt Intervention, Surveillance etc and changing their strategy and survivors had to deal with it.
Now with these changes that ONLY favors the killers: Survivors are for sure going to find a way to combat all the dead zones without pallets in the updated nerf maps and the loop nerfs. Now survivors on these particular maps have a much lower percentage of surviving a chase long enough to give the other survivors chances to complete gens so of course survivors are going to find strategies to combat these new changes. Prove Thyself, Better Together and completing separate gens to move gen speed and killers are going to have to figure it out too.
Not only that, but Toolboxes are basically USELESS as well and killers still find a way to complain. It was something I knew was going to happen. It doesnt matter what the devs do to please killers. They always complain.
What people need to understand is that everytime the Devs make a decision to nerf something on one side its going to create a reaction where the side with the weakness is going to find a strategy to combat that. What did the killers expect? For survivors to hide and do nothing and stand in the new dead zones to get picked up by the killers? No! If you are upset people are genrushing then its your responsibility as a killer to come up with a build or a strategy to combat that. There is Pop, Dying Light, Tana (which non of them got nerfed even after coop repairing got a nerf) so there is no excuse to keep complaining after this huge nerfs against survivors to favor the killers. Sorry
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So basically, what you're saying is what Survivors have told killers to do when they complained about the nerf to Ruin, which is, Git Gud or Apply Pressure?
As far as complaints, there are far more threads posted by Survivors complaining about NoEd (One of the easiest things to counter in the game), tunneling and camping, than there are about Killers complaining.
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After the release of Ghostface (which was almost a year ago yet it feels like its been much longer) majority of the patches were survivor sided. This is the first patch in a long time that's mostly killer sided, and as the developers base alot of their changes off stats, the stats must have suggested that these changes were needed.
Additionally, I rarely see camping at Red Ranks. I do see the odd NoeD user, but I run Small Game so all totems are gone by that time.
I reccomend to flip to the other side of the coin. Play killer as much as you do survivor. Learn killers you struggle against. That's what I did. I learned how to play as Billy and Spirit, now I have a great survival rate against them.
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i thought about leaving honestly. Also did you just say dying light was a good perk??? and thana??? doesn't matter how many passive penalties to gens you have you cannot be in more than 1 place at one time
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I think you absolutely missed the point of my discussion
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The difference is that finishing gens are the objective of survivors. Killers choose to camp or tunnel because they are either weak or not good at all.
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You thought about leaving why? Because even with these new changes you can't keep up as a killer?
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Sorry I didn't explain it well enough ( I've been up since 7 doing college work ). Went on a tangent basically, but the first paragraph talking about why killers are complaining, second one simply stating what I see versus what you see, and final one the best way to learn against this.
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I understand now. But this doesn't distract from the fact that all the changes on the new patch are killer sided and killers still complain in the forums.
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Just wondering, if the killer tunnels, camps and mori, how is he gonna rank up and stay in red rank?
FYI i was called a rank 1 camper tunneller, but i got all iri in emblem and 0 in proximity.
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I agree with you but there are killers who still do it. Getting a -1 or a 0 its not going to affect you that much. And I am not saying killers shouldnt do it. If thats their strategy then good for them. I am just trying to make a point about this new situation in the game regardless of the strategies that people apply
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The game is still survivor-sided. Plenty of safe pallets for survivors to delay the killer.
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honestly sick of survivors saying get good when they haven't played a single game on red ranks as killer. If you have then actually respond with criticism instead of useless get good cards
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I like how you blame dead zones, which the devs have said they're looking into, as killers fault.
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Sadly that's with every community. Let's take Overwatch for example. One killer that's overpeforming and is meta gets nerfed? Anyone who mained them starts an uproar. Happens every single time unless it was a minor nerf.
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You are not thinking at the whole. Or you just play too much Killer and 0h as Surv. OR... IDK. Coldwind, AutoHeaven and Haddonfield, after last update, are not anymore so much surv-sided. Very probably you dont play surv after last update.
Yesterday i was playing vs some red ranks. People from red ranks did yesterday 2 times in 2 matches (ColdWind) a ragequit. This is an alarm bell. PS I was playing Spirit and Freddy without Noed, Mori and tunneling.
I tried too after that as Surv. Not the best experience in ColdWind, Autoheaven and HaddonField unless you have a very inexperience Killer (another not optimal experience) .... You can count pallets in your hands, not many safe zones, they removed windows.....
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Lets go over those Patches.
First, we got the Nurse Nerf. In the same Patch, Medkits got reworked and Insta Heals got nerfed. So something good for Killer as well.
The next Patch was the Spirit Nerf (which was quite generous, mostly the Bullshit Add Ons got reworked). But Killers also did something positive - a solid Killer (Oni) and Balanced Landing got nerfed.
Next Midchapter we had the Ruin Rework. But again, Killers also got something positive, Doctor got reworked and the reworked Doctor is WAY better than the previous version.
And the recent Chapter brought again a solid Killer, the feature of breakable Walls (which I see more negative than positive, but it is meant to help Killers) and the Toolbox Nerf (which made them useless for Repairs).
So saying that they were survivor-sided is not really correct, IMO. There was quite a bunch of good stuff for Killers as well. And lets not forget, survivor-sided Patches are the minority.
Especially the Ruin-Nerf resulted in a big outcry, but I did not notice that much difference in my games. In fact, I think new Ruin is a little bit more annoying, because you basically need to finish the Gen before going for an Unhook.
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man these guys can complain about noed all you want but at the end of the day you just can't keep up with another prompt to hold m1 :(
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man these guys can complain about noed all you want but at the end of the day you just can't keep up with another prompt to hold m1 :(
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Survivors need to learn how to use stealth instead of trying to 360 mph pallets forever. This is a horror game not a nascar simulator. That's why survivors complain, because their easy way of life is being stripped away right in front of them and theres nothing they can do. No longer will survivors run the show
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So basically you are using survivors should hide like potatoes? Right... makes sense
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I dont care about NOED. Never complained about it. There is an easy counter to it
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I agree with you mostly. I find ruin more annoying now too, specially if you find a killer using the right build
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So you are suggesting eliminating all pallets so survivors have nothing to interact with or no way to escape the killer? Wow. That will require so much skill from killers and make the game super fun (sarcasm), Maybe you should practice mind games and quit complaining
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You do realize you're stating the obvious right? It doesn't matter what gets patched or changed the Devs cannot please everybody. There are killer mains who love the patch and killers who hate it, same with survivors. The game will never be "Balanced" because there will always be people who think it isn't even if you believe it is.
P.S as for toolboxes, they aren't useless. Try using it for sabotaging a hook instead of slapping on a brand new part.
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There were definitely some great things for killers, but alot of heavy hits.
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Still Killer is way easier than it was years ago and still Killer is good playable. Despite what some people are claiming.
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Spirit and Nurse are still 2 of the best but only harder to use (in Nurse's case). Ruin was a heavy hit, that's true, but it gave birth to the really strong Ruin + Surveillance combo, and made gen tapping have a counter. Very neutral change for both sides. Breakable walls are... debateable, I don't think it's a heavy hit, but nor is it a help, I'm unsure.
Overall, wouldn't say they were 'heavy hits' for killers, they hardly changed the game aside from the ruin nerf.
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It is definitely better than it was years ago. I remember multiple pallets spawning on the same loops, pallet vacuum, old ds and much more, its definitely better.
Personally the game is still survivor sided, but not even close to what many killer mains claim. It's a small difference.
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Many Nurses quit due to that, as it changed her completely.
Spirit was minor, I think we can all agree with that.
The Ruin nerf limited my enjoyment of the game, mainly due to the fact I can't play alot of killers without trying to win rather than having fun. Ruin was probably the biggest and most ambitious change we've seen in Dead by Daylight.
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Tbh, I can see what you mean by the fun bit.
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Killer main. I complain NOED and that's really it. I think DS and adrenaline can be unfair if used in the wrong ways though.
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Sweats in sloppy, Thana, and Nurses GF
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The objective of killers is to kill. Camping and tunneling accomplishes that.
The counter for tunneling and camping is to actually “git gud” at chases and waste as much of the killers time as possible.
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Nobody is talking about tunneling and camping. Again missing the point of my post... So many sensitive spirits here. Whoever wants to camp or tunnel (I dont care) Im making a point but clearly a lot of people in this forum are not very smart
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Not really. Killers are notoriously more vocal IME.
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Right... To some people here who dont get the point of the whole post it doesnt seem like im stating the obvious. Too hard for some people to wrap their head about something simple.
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100% Agree. All you see are threads of them complaining daily about gen rushing, DS, BT, Adrenaline, Dead hard, Head on
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I am a rank 5 killer right now and all I get are rank 1,2,3 survivors 90% of the time. Sometimes they all escape but most times I get at least a 2k. I dont understand why so many complaints. And even if they all escape most of the times Ive done so much I get almost a 30k in points. So whats your complain? That you are sad because you can't get a 4k on every single match. That is like me saying "Oh Im upset because I cant escape all the time". Doesnt make sense
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Killing is the objective of the killer. I'm tired of survivors trying to cry it's not. You want to know why killer camp and tunnel? Mabye even at 5 gens? Because when they play nice, maybe try something different, all they get is teabagging and toxicity. Put up with that for hundreds or even thousands of hours and continue to whine about a killer ######### killing you.
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^ exactly, killers whenever they play nice we get #########, survivors talk ######### to the killer, even death threats (I've had a few), they start toxicity that no one asked for, some killers tunnel so you can waste your DS or your unbreakable, some do it to change obsession for perks like stbfl and since easily DS is the most used perk just kill 2 birds with 1 stone, some survivors don't know the killer struggles and that it takes more skill and knowledge to go from point a to point z before you get rushed and for a while I've seen more survivors complain than killers, look at the post you made, complaining about others complaining
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Using new Killers as evidence for Killer buffs is a flawed argument, as the majority of Killers main a specific Killer and would therefore not care outside of perks
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To be fair; Killer's lost Hex: Ruin which was a good early game slowdown perk, (Could've been better but totem spawns are bad on many older maps) Nurse is high mid-tier at best but not based on your skill alone and as the power restriction killed her & Spirit is still good it's just that she has many counter-play factors (which is good) and audio issues.
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I did not use the word "Buff", I used "positive". New content cannot be a Buff or Nerf. If that would be the case, Survivors would be nerfed with every Patch because they get 3 new useless Perks which pollute the Bloodweb.
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Remember their idea of balance is Hillbilly. Should tell you all you need to know.
With all the deadzones now its so easy for him to land on a survivor out of nowhere and get the instadown as they dont have anything to use within 32m of them
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Are the devs not already looking into dead zones and trying to fix the issue?
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You can't mind game safe pallets against good survivors. It just doesn't work.
The devs have to reduce the number of safe pallets so killers can consistently end chases quicker. As it stands now, survivors can still run to safe pallet after safe pallet, which wastes too much of the killer's time.
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cry more and be butthurt,that's what survivors like you know to do only
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They did this update to help killers then ninja nerfed killers by changing sensitivity. I couldn't even hit a survivor in the games I've played since the new update.
Yesterday game 1. Couldn't hit anyone with the hatchet or even a basic attack so i turned game off for the day
today game 1. Couldn't even hit a survivor with a basic attack. That was again my last match for today.
I can't physically hit anyone now in this game. The controls are either to slow or to fast, there is no right spot anymore.
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Did you try adjusting the sensitivity?
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Having fun is the objective of killers and survs. Don't throw your frustations in a video game
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