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My idea about the hatch

__I was thinking about the option to close the hatch, and when I looked at this idea I thought that even with the option to close the hatch, the killer could continue to camper it, but in that case, I thought about how the hatch might get. the option to close it, the killer should look for the last survivor until he made some generator to open it again, yes, this was the idea of ​​behavior, but if so, the killer could easily close it again by changing it , it was thinking of this option that I created an idea myself. My idea would be if I still had the option to close the hatch, okay, alright so far, but for the killer not to hatch the hatch and know where it is, the hatch could be closed for 1.2 or even 3 minutes, then after that time, the hatch would open again, but in another location, thus avoiding that the killer would return to the hatch so either close it or camp it, in this case, the two (both the killer and the survivor) should look for it, then the survivor still had a great chance to escape, and the killer would also have a great chance to kill him, thus leaving the game balanced.
But this is just an idea I had, if anyone has liked this idea I had, just comment if they liked or disliked, for the behavior to implement in the game, thanks for reading: 3

Comments

  • DepravedKiller
    DepravedKiller Member Posts: 182

    @Bi4l said:
    __I was thinking about the option to close the hatch, and when I looked at this idea I thought that even with the option to close the hatch, the killer could continue to camper it, but in that case, I thought about how the hatch might get. the option to close it, the killer should look for the last survivor until he made some generator to open it again, yes, this was the idea of ​​behavior, but if so, the killer could easily close it again by changing it , it was thinking of this option that I created an idea myself. My idea would be if I still had the option to close the hatch, okay, alright so far, but for the killer not to hatch the hatch and know where it is, the hatch could be closed for 1.2 or even 3 minutes, then after that time, the hatch would open again, but in another location, thus avoiding that the killer would return to the hatch so either close it or camp it, in this case, the two (both the killer and the survivor) should look for it, then the survivor still had a great chance to escape, and the killer would also have a great chance to kill him, thus leaving the game balanced.
    But this is just an idea I had, if anyone has liked this idea I had, just comment if they liked or disliked, for the behavior to implement in the game, thanks for reading: 3

    First of all, welcome to the forums!
    I think the idea you're trying to get across is the killer can close the hatch but after a few mins it will reopen again, correct?

    The down side i see to this idea is the killer must have a good reason to even leave the hatch, otherwise the killer will just wait at the hatch and keep closing it.

    If the hatch opens in a different spot each time then that may work