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Bear Trap little rework and add-ons rework

Trapper: Bear Traps

Added Tar Bottle to base kit

Survivors have a 1/4 chance of when disarming:

  1. Take damage | negative
  2. Disarm | positive
  3. Be trapped | negative
  4. Fail (nothing happens and prevents another effects) | neutral

And a 1/6 of having another effect above

Trapper trap rearming time when stepped reduced by 75%


Add-ons:

Mischievous Traps- Ultra Rare

  • Trapper now only traps survivor interactable objects (totems,generators,pallets,windows,lockers,gates,boxes).
  • Moderately lowers Bear Trap Escape Chance.
  • Considerably decreases time to attempt an escape.


A Hunter's dream- Ultra Rare

*Can carry up to 2 extra traps

*Every 10 seconds the Entity:

  • Picks up one disarmed trap for you
  • Rearms a recently disarmed trap


Wild Game- Very Rare (Honing Stone)

  • Starts with all traps that would spawn on the map
  • Can no longer pick up traps.
  • Considerably increases Trap Rearm speed.


Trappers Complete Kit- Very Rare (Oily Coil)

  • Considerably increases Bear Trap Setting/Rearm Speed.
  • Slightly decreases Bear Trap Rescue and Escape Speed.
  • Slightly lowers Bear Trap Escape Chance.
  • Starts with 1 extra Bear Trap and increases carry capacity by 1.
  • Considerably decreases Bear Trap Disarm speed.


Fastening tools- Very Rare

Stays the same.


Stitched Bag- Very Rare

  • Starts with 1 extra Bear Traps.
  • Increases Bear Trap carry capacity by 3.
  • Slightly decreases trap pick up time.


Rusted Jaws- Rare

  • Survivors affected by a Bear Trap suffers from Mangle while affected or 140 seconds if they escape.


Heavy Weight- Rare (Secondary Coil)

  • Survivors affected by a Bear Trap suffers from Hindered while affected or 30 seconds if they escape.

Old Trap- Rare (Wax Brick)

  • Moderately lowers Bear Trap Escape chance.
  • Considerably increases the odds of negative effects when disarming.
  • Moderately decreases Bear Trap Setting/Rearm Speed.


Setting Tools- Rare

Stays the same.


Rumbling Passage- Rare

  • When a Survivor disarms a trap, reveals its aura for 10 seconds.
  • Considerably Increases Bear Trap Disarm time.


Serrated Jaws- Uncommon

  • Survivors injured by a Bear Trap suffer from the Haemorrhage until healed.
  • Trapped Survivors suffers from Deep Wound (60s).


Swift Boots- Uncommon (Logwood Dye)

  • The Trapper cant be trapped by his own traps anymore.
  • Slightly increases Trap Disarm time.


Strong Coils- Uncommon (4-Coil Spring Kit)

  • When a Survivor disarms a trap, reveals its aura for 5 seconds.
  • Slightly increases Bear Trap Disarm time.


Trapper Bag,Trap Setters- Uncommon

Stays the same.


Volatile Traps- Common (Padded Jaws)

  • Bear Traps neither inflict damage to trapped victims or locks them on place.
  • Bear Traps now latch on Survivors when stepped on or when tried to disarm.
  • 75% increased bonus Bloodpoints for trapping Survivors.


After-match Hunt- Common (Strong Coil Spring)

  • All Bear Traps starts armed.
  • Stats with no traps on hand.
  • Bear Traps aura is hidden.


Industrialized Trap- Common (Trapper Gloves)

  • Moderately increases Bear Traps width
  • Slightly increases Bear Traps Setting/Rearming Speed.


Trapper Sack- Common

Stays the same

Comments

  • Milo
    Milo Member Posts: 7,383
    1. Take damage | negative
    2. Disarm | positive
    3. Be trapped | negative
    4. Fail (nothing happens and prevents another effects) | neutral

    Ah yes because we need more rng within the trapper.