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Some things that should give points

So I've noticed some things that don't give bloodpoints which seems like it would give bloodpoints, I'm specifically talking about dodging a hatchet as survivor and healing someone with "for the people" both these things should give bloodpoints. For the people should count as a full heal and give that amount of points and dodging a hatchet should give near-miss points.

I don't see this as unreasonable changes since Inner strength gives you point and dodging Gunslingers hook also give you near-miss points

Comments

  • Demonl3y
    Demonl3y Member Posts: 1,416

    Would be cool if these things would give points.

  • Radan42
    Radan42 Member Posts: 4

    I think using Unbreakable or No Mither should give you 250 Survival points for Score event named : ''Recovered''

  • GoshJosh
    GoshJosh Member Posts: 4,992

    I'm more concerned why opening gates for more than 1250 worth of bloodpoints doesn't award BP anymore; or being capped at 8k in a category, whereas you may not have had an opportunity to score more (i.e. due to being chased the whole match, no one being hooked/others gobbling up all the altruism opportunities, etc.).

    For the People has more serious problems than not awarding BP as well (the circumstances needed to activate and following use of the perk), but couldn't hurt.

  • JinxReaper
    JinxReaper Member Posts: 8
    edited May 2020

    Yeah I'm aware there is multiple other problems but this topic wasn't made to touch on that. I specifically wanted to talk about hatchet near misses and For the people granting you the "Full heal" reward

    And yeah I agree with you on the part of not being able to get altruism points due to other team mates but if they were to raise the caps farming would become a more relevant thing, which I for one would like not to have become a thing.