Neutral Offerings and Perks

Would be nice to have more neutral Perks instead of only new Perks when a Killer or Survivor gets released. And more neutral Offerings would be nice too.

Neutral Offerings:

  • (Killer) - Slightly/Moderatly/Considerably darkens the Totems and Hex Totems flame. (Hidden)
  • (Killer) - Changes the Hex Totem Flame color to Blue. (Hidden)
  • (Killer) - Changes the Hex Totem Flame color to Green. (Hidden)
  • (Killer) - You dont see scratch marks but gain 200% bonus Blood Points in all categories. (Hidden)
  • (Survivor) - Removes the heartbeat from the killer but gain 100% bonus Blood Points in all categories. (Hidden)
  • (Survivor) - You are 1% slower in walking/running but gain 10% more bonus Blood Points in all categories for every Generator left on the map. (7%/70% at start 0%/0% at gate activation) (Hidden)
  • (Both) - Removes the HUD but gain 100% bonus Blood Points in all categories. (Hidden)

Neutral Perks:

  • (Killer) - Silence Game - (Tier 1) Survivors wont hear the Generators beeing completed. (Tier 2) Also removes the pop-up in screen when a Generator is completed. (Tier 3) Also removes the amount of Generators to go on the HUD.
  • (Killer) - Howl of Terror - Active ability - Unleashes a terrifying howl making 2/3/4 Survivors scream in fear (Like Doctor proc) within 10/15/20m (60s cd and slightly slows your movement like Huntress/Doctor ability) (Survivors automatically stop doing what they do apart from moving)
  • (Killer) Totemic Might - Add 5 Totems on the map. Survivors take 1/2/3% longer to repair a Generator for each Totem remaining.
  • (Survivor) - Totemic Wisdom - For each Totem you cleanse gain 0,5/1/1,5% speed increase in repairing and healing.