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The killers that need buffs.

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Comments

  • ugDUST
    ugDUST Member Posts: 51

    #buffthedoctor

  • CashelP14
    CashelP14 Member Posts: 5,564

    You have never faced a truly good Bubba yet.. I'm sorry for your lose. Atm im getting consistent 4ks with him against red ranks. The only escapes I've had recently have all been last survivor keys lol

  • CashelP14
    CashelP14 Member Posts: 5,564
    edited May 2020

    Thanks for the compliment 😁 PWYF and Nemesis if used correctly destroys teams. I've faced a lot of teams recently that if I played Deathslinger, Legion, Wraith, Trapper, Clown or anyone else I know I would have lost. They've been 4 man swfs on maps like thompson house and wretched shop and he still does great.

    If he is buffed I will be extremely happy since he's doing great atm.

    Also using pop and bbq (gotta get those points). Charge add-ons are his best but recently gotten to like the cooldown add-ons for survivors who try to jump into lockers.

  • CashelP14
    CashelP14 Member Posts: 5,564

    Just never use the hammer.. unless you have no stacks of PWYF. After a while of playing him you'll see his true power. Also mark out a 3 gen if you can. Keeping these is vital to bubbas destruction.

    Corrupt is ok but it doesn't always block the gens you want.

  • CashelP14
    CashelP14 Member Posts: 5,564

    If objects are close and you don't feel confident then leave that survivor and preserve your stacks. If you ever need inspiration after a bad game I'll provide you with multiple 4k pictures (including 3ks with hatch escapes) to help motivate you. We will spread good name of Bubba across multiple platforms lol

  • CashelP14
    CashelP14 Member Posts: 5,564

    Your correct on the dependent on perks part. He isn't add-on dependent unless it's a really good swf team tbh.

  • Angelicus23
    Angelicus23 Member Posts: 2,547

    Trapper on top. He's the most counterable killer. There are perks and items to know his traps (object, map and that perk which tells you a totem is near), SWF revealing by comunication where they saw him putting a trap, of if there is one he placed next to a hooked survivor, offerings and perks to increase luck and get out easier of the traps, not counting that most of the times you can get out on first try. All of these things I mentioned, if all together, makes his power useless and him a M1 killer.

  • RayrafLPP
    RayrafLPP Member Posts: 621

    Legion, Bubba and clown need a buff. I disagree with pig, she needs a tweak if anything. She shouldnt see the auras of Jigsaw boxes but combat straps and faster use of her dash should be basekit. But If that happens and the rest of the map layouts get fixed I think she would be perfectly balanced.

  • Dr33
    Dr33 Member Posts: 5

    first of all it seems to me that all the points are fine except the first and the third I would put it differently

    1.The movement speed of the chainsaw would be very abusive, I mean you give the survivors very few possibilities in all scenarios and you make using the chainsaw stop being a tactical decision, if you will never punish me using the chainsaw. I have no reason not to use it all the time, in this case I would lower the time it takes to load it so that you still have to think about when to use it but without always being at a huge disadvantage for a long time

    2.The 3rd point is very good but I would apply it in another way, I would make you have a kind of frenzy: When you hit someone with the chainsaw the animation stops and during the next 5 seconds you can press the button of the chainsaw to load it very fast, so we give bubba the ability to stop animation when it hits and we add a mechanic that continues to maintain the core of killing several survivors very fast