Design a stupid perk
Comments
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"dance fever"
Exhaustion perk, the action button allows the survivor to start a dance animation alerting the killer via aura.
Dance animation will last indefinitely until the survivor moves and emits it's own "terror" radius... probably disco music.
Will be used to bm but at least the survivor will waste a perk for it.
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Here's a perk that one of my brothers came up with:
Panic Attack
While you have the EXPOSED status effect, or versing a "Chainsaw" killer, you move 4/5/6% faster
Nope. Not doing it. I'm outta here! - Dwight (probably)
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Survivor Perk: Removal Company 😂
You be able to carry a standing pallet. You can drop the pallet at every free palett spawn position. If the pallet is dropped its directly upset and the killer gets a notification. During the transport your running speed is decreased to 70/80/90 %.
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Thats called DS :)
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I didnt knew devs were playing too xD
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Meme Queen
- tap into your exhaustion bank to backflip and avoid damage. phasing through the killer stuns them for three seconds
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Hex: The Fourth Seal.
Successful basic attacks inflict corn blindness. Affected survivors will percieve the entire map as filled with corn. When the Hex Totem is cleansed, any survivors affected by Hex: The Fourth Seal who brought a Coldwind Farm offering are instantly sacrificed.
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Reflection - you're immune to light, anytime a survivor tries to blind you they are blinded instead.
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Eviction notice: When you are in a 16 meter radius of a crouching Claudette, her aura is revealed to you. Cooldown 20 seconds
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Perk name - Clumsy
When sprinting as a survivor you have a 25%/ 50% 75% chance of tripping and falling leaving you unable to move for 10 seconds... that's all it does. Also has a cooldown of 60 seconds.
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One for each role:
Super Sandbagger (survivor)
Touching any other survivor grants you a 5% movement speed boost fo 20 seconds, however that survivor gets a 5% movement speed reduction during this time and a loud notification.
Causes the Exhausted Status Effect for 60/50/40 seconds.
Cannot be used when Exhausted.
Bubba Bonanza (killer)
At the start of the trial, all hooks except the ones in the basement are destroyed. Hooking any survivor here puts them immediately into the struggle phase if they haven't been hooked yet.
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"We're out of ideas"
Whenever getting stunned by a pallet your computer instantly explodes and your steam account is deleted.
don't tell anybody but this was data mind from chapter 20
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When you kick a generator you become undetectable for 15s and the generator lights up letting the survivors know where you are. Also it has a 80s CD.
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name: Decisive Strike 2.0
if the killer pick you up you can stab him multiple times and he have to mend after the stab, if he doesn't mend, a random gen in the map will pop (the mend will take 12s/25s/32s)
can be used every time he pick you up
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HEX Confusion: if the HEX totem is cleansed, all survs suffer from confused (*) status for 30/40/60 seconds
(*) Confused status: direction keys are upside down; up is down & left is right
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Hex: -agon(e)
Upon entering the trial, a sixth totem spawns. This totem is lit.
The hex effects persist as long as the remaining totem is standing.
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Hex: Don't Do Bones:
Once one or more Hex Totems have been active for 420/360/300 seconds your successful and missed attack cooldowns are reduced by 30% and movement speed is increased by 5%.
For every Hex Totem in the trial besides Hex: Don't Do Bones that's uncleansed reduce the required time by 30 seconds.
The Hex effects persist as long as the related Hex Totem is standing.
This'll punish those Survivors for not doing bones.
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