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16 charges = 1 heal, 32 charges =/= 2 heals
hey, so i was playing dbd today and i was noticing that when i heal myself 2 times with a 32 charge medkit (without failing a skillcheck or hitting a great one) it wouldnt heal me 2 times but deplete itself.
so i was trying around with some friends and we figured out that NOT EVERYBODY is having this bug. me and another friend were having this problem while 2 other friends werent.
so we checked around and 2x16 charge medkits will heal everyone two times while 1x32 medkit will heal two of us two times while two us were missing a bit. like a tiny bit but its missing so we were still in injured state.
then we were crosshealing and the problem isnt on the "receiving" end but the one giving the heal - when i heal somebody else with a 32 charge medkit for the 2nd time i only get 595 medkit healpoints (3 extra healpoints because it will autoswitch to "normal" healing) https://steamcommunity.com/sharedfiles/filedetails/?id=2137388042 while the others were getting 600 or 602.
when i was healing with a green medkit (16charges) i got 599 points https://imgur.com/bEY5Bd3
and it healed one state. so it seems not "having enough healpower" is only the case when you are using your 32 charge medkits twice and not everybody is having this issue
Accounts who have this issue:
https://steamcommunity.com/id/dopyfant/
https://steamcommunity.com/profiles/76561198242720608
Accounts without the issue:
https://steamcommunity.com/profiles/76561198002372997
https://steamcommunity.com/profiles/76561198118217627
i made a reddit thread were i described the problems today first and it has some twitch clips in it if you are interested
Comments
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i just played a round and used a 32charge medpack and still couldnt heal myself twice - so bug not fixed and still up
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same happened to me today
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