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New patch
I swear to god, you again proved, you don't know anything about your own game.
Nerfing bloodlust, a mechanic which is already weak as ######### and only exists to counter a broken gameplay style is utterly stupid.
Just rework the stupid map design and give the killer more opportunities to mindgame. (Fix the goddamn nearly infinites)
The new killer is a complete wrack, she can't do ######### without seeing the survivor.
You can't rely on 3 second delayed scratchmarks without blood or anything.
To top that, you are slow like a hag.
Like if you wanted to make wraith viable, but create a new second worst killer.
But ADDING a perk which gets you off a hook for 100% and fixing the dstrike bug without NERFING dstrike, the most overpowered perk in the game, I mean #########.
You basically beg us to facecamp everyone we get on a hook.
Atleast the new map is cool, even tho you accidently left one of your editor tools in the map, omegalul.
Comments
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@Kovrik said:
mcNuggets said:But ADDING a perk which gets you off a hook for 100%
Surv need more chances. Calm down man. LMAO
Like they don't have enough second chance perks like Decisive Strike, Borrowed Time, Sprint Burst, Dead Hard, Lithe, Balanced Landing, Unbreakable.
Nah, that's just not enough, let's get off a hook without any teamwork too!Where are the killer alternatives for second chance perks?
There currently is only NOED. Which can be completely annulated.I guess you are being sarcastic.
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@mcNuggets said:
I swear to god, you again proved, you don't know anything about your own game.Nerfing bloodlust, a mechanic which is already weak as [BAD WORD] and only exists to counter a broken gameplay style is utterly stupid.
Just rework the stupid map design and give the killer more opportunities to mindgame. (Fix the goddamn nearly infinites)The new killer is a complete wrack, she can't do ######### without seeing the survivor.
You can't rely on 3 second delayed scratchmarks without blood or anything.
To top that, you are slow like a hag.
Like if you wanted to make wraith viable, but create a new second worst killer.But ADDING a perk which gets you off a hook for 100% and fixing the dstrike bug without NERFING dstrike, the most overpowered perk in the game, I mean #########.
You basically beg us to facecamp everyone we get on a hook.
Atleast the new map is cool, even tho you accidently left one of your editor tools in the map, omegalul.
The devs are too lazy to rework maps.
Just ignore the new killer, maybe you can use one of the new perks but I have my doubts, maybe the pallet eater.....Just dont walk too far away from hooks after someone has been unhooked safely, this way you can counter the new kobe perk (just ignore survivor cries)
About DS, well instead of reworking it because its too OP, they buff it. Yeah weird logic, but I will switch to my old slugging build that I used during the sabo meta. It works wonders with huntress, you might wanna try that too.
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@mcNuggets said:
I swear to god, you again proved, you don't know anything about your own game.Nerfing bloodlust, a mechanic which is already weak as [BAD WORD] and only exists to counter a broken gameplay style is utterly stupid.
Just rework the stupid map design and give the killer more opportunities to mindgame. (Fix the goddamn nearly infinites)The new killer is a complete wrack, she can't do ######### without seeing the survivor.
You can't rely on 3 second delayed scratchmarks without blood or anything.
To top that, you are slow like a hag.
Like if you wanted to make wraith viable, but create a new second worst killer.But ADDING a perk which gets you off a hook for 100% and fixing the dstrike bug without NERFING dstrike, the most overpowered perk in the game, I mean #########.
You basically beg us to facecamp everyone we get on a hook.
Atleast the new map is cool, even tho you accidently left one of your editor tools in the map, omegalul.
But you still need to unhook someone before you get hooked yourself. So it's 2nd chance if you manage to do that
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@Milo said:
@mcNuggets said:
I swear to god, you again proved, you don't know anything about your own game.Nerfing bloodlust, a mechanic which is already weak as [BAD WORD] and only exists to counter a broken gameplay style is utterly stupid.
Just rework the stupid map design and give the killer more opportunities to mindgame. (Fix the goddamn nearly infinites)The new killer is a complete wrack, she can't do ######### without seeing the survivor.
You can't rely on 3 second delayed scratchmarks without blood or anything.
To top that, you are slow like a hag.
Like if you wanted to make wraith viable, but create a new second worst killer.But ADDING a perk which gets you off a hook for 100% and fixing the dstrike bug without NERFING dstrike, the most overpowered perk in the game, I mean #########.
You basically beg us to facecamp everyone we get on a hook.
Atleast the new map is cool, even tho you accidently left one of your editor tools in the map, omegalul.
But you still need to unhook someone before you get hooked yourself. So it's 2nd chance if you manage to do that
Because unhooking isn't a 3 second thing and in a SWF you can't communicate whose turn now it is to unhook.
It's nearly the same as: You need to hit a skill check for Decisive Strike
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